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    The new guys are figuring it out, just a matter of time. New player Perspective

    Fat mages are fine. Only problem is the fat mage and fat mage-adjacent (bulging sheev) are the only mage play style that is competitive. Every other class has at least 2 meta specs.
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    Incentivize Bony

    Bulging sheevs are faster than every non alvarin bony mage though, unless age is reduced so significantly that damage is at hybrid levels. hp loss is fine, imo, it’s that the damage and/or speed isn’t high enough to compensate. +20 to int instead of 10 would fix this by allowing bonies to...
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    Incentivize Bony

    Ive yet to encounter anyone that goes bony, because it’s objectively worse than fat mage builds.Foot fighters are faster than them due to the age investment required to get an adequate int.
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    Incentivize Bony

    Bony is clearly designed for dex mages, but there is no reason for anyone to make their character bony when the int bonus is only +10. To get that +10 int, you have to accept -5 psyche, a measly +5 dex which means unless you’re alvarin most foot fighters will outpace you still, diminished stam...
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    Mage Spell Idea

    I 100% agree that 130 + int should come with sacrifices. But right now the one sacrifice obese mages make (speed) is much more marginal than the sacrifice that a dex pure mage has to make (hp, stamina, mana, and damage). The mounted mage changes helped this a bit, but not enough imo --...
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    Mage Spell Idea

    I guess I just don't buy that a mage is still really strong as 105 int. That's probably around the upper-borders of a mage hybrid, but they're still doing somewhere between 10-15% less damage per spell cast than a 130-138 int mage. At 120 int, which is what I'd consider the baseline for a pure...
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    Mage Spell Idea

    Bulging sheev is really the only non-obese mage that is competitive, and that's because it exceeds obese mages in hp, has fast speed, and average damage. Basically a dex mage, as you say, without any of the downsides. If anything the bulging sheev highlights the problems facing non-fat mages --...
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    Mage Spell Idea

    The difference between 105 int and 130+ is huge though, and lean still gives you decent HP. I'm talking about Skinny and Bony (or, inshallah, skeletal). Skinny gives +5 int, bony gives +10, skeletal gives nothing -- it's still a mystery to me what the point of skeletal even is. The +10 is enough...
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    Mage Spell Idea

    Mages would be vastly improved if obesity wasn't a prerequisite for decent damage. It doesn't make sense that there is no +20 int for low-weight characters. Dex mages essentially have to accept lower damage and much lower HP in order to run as fast/slightly faster than a foot fighter of their...
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    Human Clade rebalance suggestion

    Many foot fighters can catch a bulging sheev, or at least not let it gain enough distance to do damage. Bony sidoian goes just as fast but does more damage than bulging sheev (clade skills change this up a bit, but not much). Skinny sidoian goes faster (absent temporary speed boost from clade)...
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    Human Clade rebalance suggestion

    With mounted mage changes, there is some nuance/debate. Sidoian fat mage is faster than oghmir with slightly less damage and less tankiness. Alvarin fat mage is faster than both oghmir and sidoian but less damage and less tanky than both. All three are viable for different reasons. Sidoian dex...
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    Graveyard PvP

    I agree, but a graveyard seems like a place a robber or murderer would go to avoid the eye of guards. When going to a zombie infested graveyard, you shouldn’t have the expectation that you’ll be protected by law enforcement. Having guards protect me from players but ignoring the ravenous...
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    Graveyard PvP

    I disagree. One of the only things that makes farming the zombies enjoyable is knowing that another player might come along and try to kill you for your heads. That tension is what this game does best. Besides, the graveyards are right beside (or inside) each city. If a player attacks you, it’s...
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    If you don't like the rep system you can live in lawless camps or guild keeps

    There are some pvpers who don’t want any repercussions, and those people should be ignored. If people want to pvp without consequence, play mordhau or something. But the rep system honestly does suck currently. At the end of the day, this is a video game. The rep system should be a deterrent...
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    Join the PvP/Reputation Protest. Help us to succeed and end the bloodshed.

    This game is a sandbox mmorpg. The open, full loot pvp adds to the excitement of the sandbox. I agree with your complaints (mostly), but the broader idea that the game should be designed around making it easier for people to kill people without realistic repercussions sort of defeats the point...
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    Danger of the 2-hour Steam return window?

    nope, but you can mitigate the negative externalities of that stupid (in this case, refunds).
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    Danger of the 2-hour Steam return window?

    Right now the tutorial throws walls of texts at the player. I don’t have a problem with this, but I’ve seen numerous “let’s play” of Haven where the content creators just skip through the text and just complain that the game gives no direction. Also, at least during the stress tests, there were...
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    Danger of the 2-hour Steam return window?

    I enjoy the game, but I loathe Haven. There is nothing to do there that can’t be done in a more fulfilling, enjoyable way in the actual game. Haven has no meaningful economy, no diversity of pve, no difficulty, and no pvp/risk. Further, it seems like half or more of the new players don’t even...
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    Danger of the 2-hour Steam return window?

    Problem is that Haven is boring, and since there is no guidance on how to allocate attributes, a bunch of new players will login after creating a low dex character, move extremely slow, quit, refund, and leave a bad review. Many of these people would quit anyways, but refunding and the bad...
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    Give us regional servers

    This is the ideal solution, unless a miracle occurs and the game ends up being large enough to sustain multiple highly populated servers. Although I’m not sure what the population of US west vs Eastern Europe players are, since these are the two main groups affected by something like this. I’d...