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  1. Icegoten

    Understanding Food Stats?

    I'm not 100% sure on these but it's what I think I observed. Direct Healing works per unit. So eating 10 units of .180 DH would mean you heal 1.8. Heal over time with healing length is by tick and I can tell you that 1 tick is not 1 second. I don't know what the timing is or how we're supposed...
  2. Icegoten

    Spiritism PvP suggested change

    I thought about making a detailed post noting the problems but anyone who actively tries to expel another player spirits knows how easy you can dodge everything with a zig zag motion and jumping. I think the way you aim in the spirit world should be altered. Overwatch has examples that I think...
  3. Icegoten

    Specialty Titles for Exceptional Players

    Cool idea but I can't think of how they would implement something like this. You would have no idea about the deeds of Yanek if you weren't in help chat to see him offering help and could probably never confirm he follows up on his words unless you were in Haven and personally helped by him. As...
  4. Icegoten

    tavern chat

    This is a pretty neat idea. For any lore concerns on why this is possible the tavern keepers could be using some sort of magic to facilitate this. Heck if they really want to tie in more systems to it they could go back to making the game where you can kill NPCs and they don't respawn for a...
  5. Icegoten

    Please make text not so hard to read.

    Agreed. It's a real bummer that this wasn't a priority for launch. Chat not having an opaque background option not in the game 5 months after launch isn't a good sign almost like they want to de-centivize chat since they keep saying not to use help chat as a general chat.
  6. Icegoten

    mage improvement

    I think you're looking at this from a 1v1 perspective which I don't think should be the only perspective you take into account when balancing combat. Many different scenarios will playout in all sorts of battles of Nave and there are ones where each type: Warrior, Archer, and Mage excel in. 1v1...
  7. Icegoten

    Project Polish isn't enough

    I don't know. I keep thinking about the benefits of a test server but then come up with ways that could give players an advantage with no risk of gaining knowledge. For example if we play like we are now and they come out with craftable fishing rods then players are going to have to experiment...
  8. Icegoten

    Increase picking gains in most cases, esp off ground:

    The clades that will show a message stating you can get rare resources from woodcutting certain nodes can be greatly expanded on. The clade implies that your character knows enough about the tree they are chopping to be able to tell when there are gems in it. Well they don't have to stop there...
  9. Icegoten

    Increase picking gains in most cases, esp off ground:

    I think they made gathering even worse by adding dynamic spawns that chase you to the ends of Nave. At the end of the day who is gathering for? You can't entice a new player to gather for you because they are likely to die to the dynamic spawns. A more experience player isn't going to go out...
  10. Icegoten

    Pre necromancy spells expected results

    If Tupilaks, Shades, Death Knights, and Death Steeds are going to be part of this patch then I think they should do a pet pathing workaround and just make every pet float and just follow whatever path the player takes. It's not going to be fun losing a necro summon because it couldn't cross a...
  11. Icegoten

    Leaving a message at someone's doorstep

    Our Journal is a nice feature for personal notes. Now it would be cool if they eventual expand on that to make the little sign in book on the desk furniture be used by visitors to the house. Houses have mail boxes so you can deliver notes and items. Maybe it would be too taxing on the server to...
  12. Icegoten

    Do we know all trinket and gem combo names?

    I know it's for the ring and amulet Cuprum Silver Gold Skadite Oghmium then for the gems Red Coral Amethyst ??? ??? ??? I want to see if with enough data from people posting them on the discord if we can figure out the ranges for each tier
  13. Icegoten

    Pre necromancy spells expected results

    I've play MO1 and noticed some spells didn't work the way I initially thought which led me to reporting them as bugs and never seeing a change after many years. I would assume that meant they were working as intended but still it didn't make sense to me how. So I'd like to see what kinds of...
  14. Icegoten

    Fish encyclopedia

    Slightly bigger than the last.
  15. Icegoten

    Best arrow for assym bow on horsie

    Broadhead Longbow arrow is best for longbows
  16. Icegoten

    Fish encyclopedia

    Ok so this wasn't just a weird night of catches I noticed this too. I even got a little reckless and started fishing based on the pull of the rod itself to attempt to target certain fish only. Was surprised when I pulled up Blood Kua and it wasn't as big of a pull on the rod as before.
  17. Icegoten

    DEVS SHOULD CARE PETS NOW! DONT IGNORE ANYMORE

    I agree with this very much. The game shouldn't be balanced around the "vision" for it. It should be balanced around what we have. They put the change in beta so that you were meant to go out and tame the young version of animals such as the white bear instead of any other. Why do this when the...
  18. Icegoten

    Last stage of house building

    I think the design is around not encouraging solo play in a MMO but it's still possible for those that want it...you just end up with what you're experiencing now. You enter town, head to the local tavern, see a group of guys and start making friends. One thing leads to another and they agreed...
  19. Icegoten

    Necromancy wishlist

    Assuming they will copy and paste from MO1 I want certain spells to actually work on NPCs. Disease is supposed to reduce stamina regen decrease creatures movement speed. I don't think NPCs even have stamina but I don't think I ever saw the movement speed decrease. Mental Leech was supposed to...
  20. Icegoten

    Let's put the MOUNT back into Mounted Magery

    I think the problem comes from the introduction of Mounted Magery as a skill and it appears the sole purpose was to create enough of a points investment that certain characters could no longer fit this in their build. From the perspective of playing MO1 for a decade purely as a mage this...