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  1. Kaemik

    Lack of offline protection will cost the game

    And if you want to take a keep, you should also need a large army. The conquerors of Myrland should be great lords with armies numerous. Unlike a lot of siege systems I've seen. I agree timers are a bad way to solve the problem. But if there is a disparity in the power needed to defend, and the...
  2. Kaemik

    Lack of offline protection will cost the game

    I've participated in sieges and/or base destruction in Darkfall / DFUW, EVE, Survival games such as Atlas, ArcheAge, Wurm Online and probably a few others I'm forgetting. I'm not speaking to the specifics of the MO1 system only on what I view as good/bad siege mechanics. A system where there...
  3. Kaemik

    Lack of offline protection will cost the game

    I wouldn't really say wanting 3 am sieges to be a thing makes you hard. "Set up a rotating roster of trustworthy guildmates from different timezones. Arrange clandestine spies and agents to infiltrate, disrupt and mess with enemy morale, and things of that nature." This is an incredible amount...
  4. Kaemik

    Lack of offline protection will cost the game

    Yes null sec does feel safer than any other area of the game if you live within your alliance's territory. Even along the borders it isn't too bad if you watch local. That's not the point. The point is, is that some of the top alliances literally require you to wake up and come defend your...
  5. Kaemik

    Lack of offline protection will cost the game

    I think you might find it enlightening if you read through my suggestions. First off, I agree, timers are not good. My suggestion plays with the length of sieges and not when they happen. But secondly, my suggestion is very different from making sieges super difficult in terms of it makes very...
  6. Kaemik

    Lack of offline protection will cost the game

    MO1 has been on life support for nearly its entire existence. It's alive but it's never been something I would define as successful. The most hardcore mechanic we see for sieging in a successful MMO is in EVE where there is a substantial timer between when a POS is first attacked, and when it...
  7. Kaemik

    Lack of offline protection will cost the game

    I'd rather see an NA continent, an EU continent, and an Oceanic continent that are all part of the same world so people always have at least one place they can play the game with a decent ping. This wouldn't end international guilds. There's still several good reasons to be in another...
  8. Kaemik

    Lack of offline protection will cost the game

    TL : DR of the above idea. Seiges shouldn't be one off events that take an hour or two at most like they are in movies and most similar titles. They should be drawn out and costly engagements that feel epic in scale like they generally were IRL.
  9. Kaemik

    Lack of offline protection will cost the game

    Cut and paste from the last time we had this topic come up. ______________ Anyone ever play the old Star Wars Battlefont 2? Not the super recent one but the one some of us played back on the original Xbox. It had this system where there were various "key points" on the map and as both sides...
  10. Kaemik

    Why we don´t need Haven

    *Wipes the his mouth with the table cloth, pauses, and then blows his nose into it* Alright back to our "classy" circular argument then. A slippery slope argument is considered a logical fallacy, it's a point generally made to back up a weak/baseless argument. And that's precisely what "If you...
  11. Kaemik

    Why we don´t need Haven

    As I stated, the proper discussion ended like half a week ago. We're barely seeing new points brought up in any of the multiple threads on this subject and none from you. Nobody is intentionally derailing threads. Discussions evolve and some points lead into other points that are not related to...
  12. Kaemik

    Why we don´t need Haven

    It's not just me ranting, the entire thread has been derailed by multiple people. But given it's one of like 3-5 topics on Haven right now and nobody has made a new point on the topic in like half a week... that seems ok. There will be an insignificant number of people arguing for a PVE server...
  13. Kaemik

    Why we don´t need Haven

    Fair enough. It seems implausible to me that mounted builds could control so well that they stickybacked good foot fighters or else I would wonder why people play anything but. Like why was that video you posted like 90% foot fighters? It's implausible the MO1 community was really that...
  14. Kaemik

    Why we don´t need Haven

    As I said. I'm not vet but I did play the game. I don't recognize many names, but Rhodri of the Dutchy of Wessex is one of them. And I actually remember him being a pretty knowledgabe dude who answered a lot of questions and generally was agreeable. I don't think I ever got into it with him on...
  15. Kaemik

    Why we don´t need Haven

    Sure thing. @Rhodri_Taliesin, is it possible to stickyback people with a mounted build assuming they're playing against mounted builds properly?
  16. Kaemik

    Why we don´t need Haven

    Not only did I play with mounts back in the day. I also played with them recently in MO1. I tried just face-to-face smashing a zombie with a sword from my mount. The damage was so terrible I literally had to dismount to finish the fight. All the damage is momentum based. How could you stickbacky...
  17. Kaemik

    Why we don´t need Haven

    I only claim to have a clue about things I have a clue about. This statement is pure simple logic. If the counters to any build are strong enough it can't be OP in a PvP context. Not claiming I know whose right, just saying your arguments against his position don't make you right unless the...
  18. Kaemik

    Why we don´t need Haven

    My credibility with you is of no concern to me. You are not the arbiter of who is and isn't a vet, and who is and isn't a troll. When I feel I am experienced enough in MO2 to claim vet status I will, and you're free to disagree, and I'm free to give no shits. I'm not going to argue which MO1...
  19. Kaemik

    Why we don´t need Haven

    On the contrary, I found his posts extremely enlightening. I don't claim MO1 vet status, but I did briefly know Rhodri, and he never came across as a troll to me. I'm starting to feel like the difference between me and some of the people claiming MO1 vet status is less a difference in...
  20. Kaemik

    How Should Have Work 2.0

    Interesting that the first two options have more than 100%. They were kind of meant as contradictory but I guess people who voted for both mean that the tutorial should get you slightly leveled and some of your starter resources?