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  1. Kaemik

    Lack of offline protection will cost the game

    That actually is something I've seen in multiple games and a point I've made before in these threads. More than once I've seen guilds in games with territorial control that have a huge reserve of players from other games that will just show up for sieges. Like they're off playing MOBAs or even...
  2. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    I'd rather that than some pay-to-win bullshit. They're selling copies of this game under the premise they divided professions and combat skills into two separate categories. Not some shit about "If you're going to want to focus on combat, you'll be leaving utilities on the table." That is not...
  3. Kaemik

    Lack of offline protection will cost the game

    This is one of the reasons I think systems about territorial control should have a broader context than just the keep. Via the system I proposed it is neither feasible to siege a keep within 24 hours of coming into the territory where it stands, nor is it feasible to control a keep if you only...
  4. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    Then let's go back to the system where we could have a bazillion characters on one sub instead of some pay-to-win system where you need two subs to have the crafting profession you prefer without gutting your combat main.
  5. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    The suggestion is not to move pets. Creature control, advanced creature control, herding, beast influence, and beast mastery all should stay where they are. These all govern aspects of your abilities to control pets and use them in combat. If you are fully leveled into each of those skills...
  6. Kaemik

    Lack of offline protection will cost the game

    I've always come at Chinese from an angle that you treat them like anyone else until they show you their true colors. And the result has been, mixed results just like Westerners. Have I had issues with some? Yes. In Life is Feudal when we first established our village they gave us starter...
  7. Kaemik

    Show us your inner Dark

    Then looking to enable advancements in the human condition actually means more than any kind of increase in human suffering. Desperate humans without access to birth control multiply and destroy things faster. Besides, the faster we advance, the faster we'll have the means to extract resources...
  8. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    Absolutely. If having a pet requires 300 points of primary, I want a pet worth 300 points. If it's worth 700 points of primary, I want a pet worth 700 points. If it's worth 1200 points of primary, I want my pet to be as powerful as a player of similar spec. So if we ARE arguing that taming...
  9. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    People will anyway. Like if it goes in as it is now, and I really cared enough, I'd make an alt to do the taming and a main to command the pets. No skill lost for taming, no skill lost for animal training, fully viable pet user as long as I take creature control and the other skills actually...
  10. Kaemik

    Show us your inner Dark

    We have long since reached some of the original projections on how much population the world can sustain. As technology grows, so does the cap on how many people the earth can sustain. However, if population is a major concern, it might comfort you to know that highly affluent nations birth...
  11. Kaemik

    Show us your inner Dark

    Suppose you don't know me. We've never talked, you have no relationship to me. You simply know I have 10k dollars, it will be simple to access, and if you steal it you can get away with it. I don't think you would steal from a friend. Your mindset seems very tribalistic as I said. It seems like...
  12. Kaemik

    Show us your inner Dark

    So the difference between me and him would be massive if I was the person I aspire to be. But it's still quite significant given the person I am. The most major difference is, if everyone was like me, even the imperfect version of myself I am, nobody would need to lock their door at night. Why...
  13. Kaemik

    Show us your inner Dark

    So what you are discussing is a tribalistic attitude. In order for you to care about someone and respect them as human beings, they need to have value to you. This is evil personified to be blunt: "I have no problem when kids in africa die as long as i have my dividends." <- Case and point...
  14. Kaemik

    Show us your inner Dark

    And you're upset you got high results? Your outlook on life is pretty much the living personification of chaotic-evil.
  15. Kaemik

    Show us your inner Dark

    This makes sense to me. Aside from the lawful aspect (I lean more neutral or even chaotic-good), I have a very paladin-type outlook on life. I do think rather highly of myself, but based on how I measure people's value if I applied that to the extent of thinking I could callously screw others...
  16. Kaemik

    Lack of offline protection will cost the game

    It was a bit ranty as my thought of more and more ways to exploit your unexploitable system as I went on. I'm settled on extortion money now though. The simplest plan, easiest to execute, seems to have the most profit per hour in it as it doesn't sound like it would take much time and even if I...
  17. Kaemik

    Lack of offline protection will cost the game

    Ultimately, my main issue with the system is it doesn't sound fun. But as I said I can live with it because its so intensely exploitable and I'd use that to my benefit. Eldrath says his system requires you to live in the territory. But I don't see how. So you're aware what's happening? It...
  18. Kaemik

    Lack of offline protection will cost the game

    As long as the "defend it while building it" is a process, that seems fine. The question is, once you have the mats assembled how long will it take to put something up, what will you need to have up before it's easily defensible, and how disruptable will the process of building it be. If it's...
  19. Kaemik

    Lack of offline protection will cost the game

    My idea is largely adapted from Crowfall which is as much sandbox as Mortal was once the guild vs. guild ruleset made it in. There are two huge problems I have with one system. They both can be accounted for, but they're both worth noting. 1. Given how hard it will be to take a keep, it could...
  20. Kaemik

    Lack of offline protection will cost the game

    I guess your system is fine if we want attacking to be a major chore and the defender to always win. If you make the siege camp vulnerable the whole time after it's built until the siege is ready then you'll need to stand guard of if the whole time it's up and the defender can make consistent...