Search results

  1. Anabolic Man

    General Buttnaked´s combat school. Training a new student

    I want to add some slowmotion Video for players to learn reading the axe animation. I did not dueled many axe players and the animation is harder to read then i thought ! I got totally confused.
  2. Anabolic Man

    The Beastmasters and the needed adjustments. (Feedback after long training session against a Beastmaster)

    That is now a little off topic. But here are some more examples of things that still need to be balanced a little. This definitely includes the 1-hand sword and the katana. The one-handed sword must have an advantage if you play it without a shield. The stamina drain modiefier when a player...
  3. Anabolic Man

    The Beastmasters and the needed adjustments. (Feedback after long training session against a Beastmaster)

    Here my Beastmaster Feedback. Taming was not a part of the Combat alpha and that´s why this Build need some feedback. Here some footage. The problem is the time between the attacks of the animal. I have nearly no time between the attacks to hit the player. More variety is good, if someone want...
  4. Anabolic Man

    The Problem with Mounted Combat, and How to Improve It.

    MC need a Buff and a Nerf at the same time ! 1. Buff the MC in 1 vs 1 ! I think MC need to be buffed in 1 one vs 1 by getting different attack directions. I would like to see an Overhead Steb attack with the spear, so an MC can make a mid or Overhead thrust attack. Otherwise the Footfighter...
  5. Anabolic Man

    Item Drop in Combat

    That makes no sense when you are overleaded, then this is always due to Carcass or tier 1 ore. On the other hand, you can always throw your ore into your horse. That should also be possible if you get attacked.
  6. Anabolic Man

    Item Drop in Combat

    You should be able to bind /droploot and /droporecarcass on hotkeys. That would fix the problem.
  7. Anabolic Man

    How the War Declaration System COULD work.

    I love doing dungeons. If you find them boring without PVP that is your optinion. I don´t find them boring a t all. I love to do PVE and PVP. We do dungeons 2 times a week and we always have fun doing them. If a dungen is interesting also depends on the Loot. Different players have different...
  8. Anabolic Man

    How the War Declaration System COULD work.

    I highly agree that we need more reasons to do pvp and PVP hotspots and it would be bad for the Game if the Dungens are the only PVP Hotspots ! https://mortalonline2.com/forums/threads/what-does-the-game-need-to-get-popular-which-mechanics-should-have-priority.3224/ Here is an excerpt from my...
  9. Anabolic Man

    A tungsteel handel should have much more durability as steel. Only 20 more then steel is a joke, compared how expencive tungsteel is.

    As you see I already use Steel in the Handel and i would like to use Tungsteel in the handel to increase durability but it is not worth it.
  10. Anabolic Man

    Increase Mining Yield to Counter Durability

    I think player crafted Pickaxes from good Materials should increase the yield up to 150-180
  11. Anabolic Man

    Item Drop in Combat

    For sure only Tier 1 ore ! Noone should be able to destoy Waterstone or the expencive Materials; AND ESPECIALLY NOT IF THEY ARE STORED IN hORSEBAGS: A drop Materials Command that only drops Materials like Ores and Carcasses but not everything like /Droploot would be the best solution !
  12. Anabolic Man

    Item Drop in Combat

    I agree ! Carcass and Ore should always be possible to be destoyed.
  13. Anabolic Man

    A tungsteel handel should have much more durability as steel. Only 20 more then steel is a joke, compared how expencive tungsteel is.

    All said in the Titel. Tungsteel is much harder to get. I want sell legendary swords and 198 dura is not very much, if you invest a high end material for the handel. I think a tungsteel handel should nearly have twice the dura, because you could craft 2 tungsteel swords with 175 Dura from...
  14. Anabolic Man

    How the War Declaration System COULD work.

    that would be no fix becuase the ne players without a guildtag would get slaughtered.
  15. Anabolic Man

    What does the game need to get popular ? Which mechanics should have priority ?

    Ideas to improve the Wartag system. Smaller Guilds should be able to wartag bigger Guilds without they getting a Massage, in which they are asked whether they want to accept the war. Bigger Guilds should be able to wartag a smaller Guild, but in this case they should be asked whether they...
  16. Anabolic Man

    How the War Declaration System COULD work.

    Wasn´t this the way wartags worked in MO1 ? Ideas to improve the Wartag system. Smaller Guilds should be able to wartag bigger Guilds without they getting a Massage, in which they are asked whether they want to accept the war. Bigger Guilds should be able to wartag a smaller Guild, but in...
  17. Anabolic Man

    What does the game need to get popular ? Which mechanics should have priority ?

    What you mean with cheesed ? If the mobs reset, they will have full Hitpoints again. SV have already changed that in the last Patch.
  18. Anabolic Man

    What does the game need to get popular ? Which mechanics should have priority ?

    In addition, we would need an Even / Quest NPC who picks out a different dungeon every week and demands items from this dungeon as a currency for different items. The dungeon should change every week. It's about creating PVP hotspots. During this time special mobs should spawn there, the boss...