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  1. Kaemik

    Archery Balance

    Not going to disagree that Marksmanship is useless and I expect Controlled Breathing to be as well since holding your shots is exclusively for bad archers. I have noticed shortbow range to be severely limited when chasing a mounted opponent on horseback. It may have to do with movement physics...
  2. Kaemik

    Archery Balance

    That's not true... running a bow from horseback with 100 Archery and 0 Mounted Archery cuts your damage in half. I don't know the figures on 0 Archery vs. 100 Archery of the top of my head but there is no way a character with no points invested in anything should be able to do 75% of the damage...
  3. Kaemik

    We need stamina for combat pets

    I do think it's worth noting that humans hunted mammoths to extinction with stone age technology. And that elephants that were domesticated and turned to human use were worth many soldiers / one of the most feared weapons of the ancient battlefield. So there is also considerable evidence that...
  4. Kaemik

    WTS FIRST LEGENDARY WEAPON IN GAME HISTORY. AUCTION.

    Nope. If they die with it, someone else gets to wield it.
  5. Kaemik

    Why no red system like UO/Darkfall?

    I'd settle for being able to read their tag before they move in and you have a child together.
  6. Kaemik

    Pet Command stay and follow

    So funny part. You can already do this. If you bind your commands from the specific pet menu instead of the all pet menu they're silent when you use them. Just prepare to rebind them every single time you switch pets and if you have multiple pets you are SoL. In other words, yes, please fix...
  7. Kaemik

    Do you think Armor should give a movement speed penalty?

    I did say "insanely" speed-focused. ;)
  8. Kaemik

    Do you think Armor should give a movement speed penalty?

    Yeah absolutely. I think it's 15k armor weight that stam regen starts to fall off. That means there is ABSOLUTELY no reason to wear anything lighter if you don't care about mana regen. To put that in perspective, if you make a set of heavy armor out of keeled scales it puts you around 15kg...
  9. Kaemik

    Do you think Armor should give a movement speed penalty?

    Hmmm. I've been saying straight magic resist because that's what MO2 has been working off so far. Different types of magic resist would be cool and I would totally support it if done well. I just think they might need to rekey a lot of spells if the idea of different magic resist types were...
  10. Kaemik

    Do you think Armor should give a movement speed penalty?

    I personally think psyche should be entirely overhauled as an attribute to be the main stat for healers and lose all it's magic protection stuff. Then create a magic protection rating for armors and stack it more toward high-value light armor materials. In particular, fish scales should have...
  11. Kaemik

    losing weight ...

    You actually do. What I'm referring to is more a stout fighter who wants to stay in the high end of stout because of the HP benefit to doing so. They also are eating food because they like reserves and not getting greybar. Then one day they get a pop-up they are about to go overweight and 2...
  12. Kaemik

    Neftan's "Hunger Mechanic" Suggestion

    They need to update the weight system to not be terrible first. As I've suggested elsewhere, if they gave food a "calorie density" rating between 0.50 and 2.00 that would say, always draw a person who eats 1.29CD food closer to 129% weight, that system would be so simple and easy to use for the...
  13. Kaemik

    Most common strength parameter

    Shortbows are a safe bet to remove the guess work because they cap on range at like 78STR or something. Crepite/Crepite and Dcrep/Decrep with max STR are your standard shortbow recipes and very few people would want anything else. Could always broker shortbows and then do custom orders for the...
  14. Kaemik

    losing weight ...

    Yeah probably the best solution for players. Definitely not the best solution for SV in handling the fact their entire food system is tedious, unfun, and has people accidentally screwing up their builds all the time. My solution has largely been to rest off greybar until I'm really low in the...
  15. Kaemik

    Destroyable Buildings

    Yeah you have always been able to take down everything. Even keeps. But if you math out how many people you would need to Age of Empires it for how many hours and how many reppers it would take to undo all that work, there is basically no point attempting right now. Anything larger than a T1...
  16. Kaemik

    Clade still needs a massive rework

    This is the heart of the issue. I'm fine with 17-20 taking a REALLY long time to achieve because by the time you're working toward them you've gotten you 16 most important clades. I actually really question if there should be a cap on clades at all or if you should just be able to unlock the...
  17. Kaemik

    losing weight ...

    In real life, I cut down to a healthy weight by cutting out grains and added sugars then eating as much as I want of whatever I want. I don't have to tediously count calories because I know what type of diet allows me to stay at the weight I want to be. That's probably how it should work...
  18. Kaemik

    Door Interaction Timer (POLL)

    I'm more likely to farm naked if I know that when 10 people ride up on me I can't shut my door on them if I make it to my house first. Why would I bring out gear to farm nearby resources when I know if I get jumped I will likely be outnumbered? If keeping a wary eye out will let me fall back and...
  19. Kaemik

    Have they removed guards from inside Graveyard yet ??

    Everything should give clade XP really. Clades affect all areas of play, they shouldn't be gated to a couple narrow areas of play. This is a sandbox not some WoW clone where I have to do questing to move forward efficiently with anything. You know what content I NEED to do in EVE to progress...
  20. Kaemik

    Archery Balance

    On one hand I kind of like shotbows where they are because it means some lower strength builds can run a bow much more easily. On the other hand the main limitation of a shortbow is their range. Would be nice to have some versions that smack REALLY hard at the shorter ranges they operate at.