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  1. Xunila

    MO 2 world map

    @Rhias Don't know if you already have been in the canyon to Morion Khur, but the city walls can't been seen yet from the invisible wall about ten minutes distance from the entrance of the canyon. There are some flat and wider areas maybe at the position of Morin Khur.
  2. Xunila

    Material Storage

    The bank system alone will be a reason for a second or third account with a simple bank or crafting character.
  3. Xunila

    May freezes and fps breaks in area of MK keep and MK river

    I had no problems with fps or even freezes over seconds today on my way from Tephra crater to the south, then to cave camp, into bullhead tunnel and back further to the south. But when I reached the area of the MK keep in MO1, then to MK river and into MK valley, I got many freezes and fps...
  4. Xunila

    Remove starter kits

    The starter kit is required for the current testing state! There is no economy yet and there will be no economy until release. There aren't even animals to be killed to get materials. With your request to remove the starter kit you could also request to remove the material vendor giving...
  5. Xunila

    MO 2 world map

    Yes, I can (nearly) confirm. I went the way from pig farm to the north and then along the coast to the east some days ago and I think I passed a former invisible wall. Some weeks ago I started east of the Minotaur dungeon to the north and then went to the west until I reached a invisible wall...
  6. Xunila

    MO 2 world map

    World is huge! Today I started from the Cave Camp area (ok, there is no camp yet) to the north until I reached the other side of the mountains, then I went to the east and needed nearly one hour until I could see the road to Gaul Kor in the distance.
  7. Xunila

    Conflux package character name reservation

    The original release date could have been in these days. Meanwhile the release date has been moved to March. I just got a mail from StarVault about an additional steam key in the MO1 account management, which I just proofed as existing. The mail tells: "we pushed persistent release to March...
  8. Xunila

    Is it time for Psuedo Persistence?

    We are in the testing phase of MO2 not in any kind of playable state! So definitely no, persistence would be a bad idea.
  9. Xunila

    Potions so far

    Most "multiplier" materials are missing. And there is no press in the game yet so the amount of Salvia Oil is very low. I'm just gathering materials and trying some potions, but it really doesn't make sense in the current state of the game to go for good healing potions.
  10. Xunila

    No Books in MO2?

    I noticed the missing "books" to learn a skill on the current roadmap. And I don't remember a developer post about a complete change of the system. But I would like to change everything to learning by doing, and for some special skills, the player had to go to a NPC, the former librarian, to get...
  11. Xunila

    Cooking and alchemy more or less equal to MO1

    Yesterday I started to create a new table with the item values of all materials available for cooking and alchemy. From all I can say after testing the materials in Meduli area the values are more or less equal to MO1. Of cause with today's percentage value with two decimal places we get the...
  12. Xunila

    Dec/Jan Roadmap Discussion

    I like the new roadmap very much because with all features from the under development part implemented the game allows to be released.
  13. Xunila

    MO 2 world map

    That's right. When I explored the north coast some weeks ago I found the new (compared to MO1) path along the whole coast from north-east of Minotaur Dungeon to the west to the area north of Fabernum. With an invisible wall at the western end. There is a large new plane:
  14. Xunila

    MO 2 world map

    At least two times larger in each direction. You can compare the travel time between MO1 and MO2 from city to city.
  15. Xunila

    Beta Patch Notes 0.1.0.4

    Nice, I just crafted my first potion from Sea Dew Leaves.
  16. Xunila

    Beta Patch Notes 0.1.0.4

    Great news! Finally I can start to gather pickable materials and try cooking and alchemy. But of cause a horse would be nice to be faster in the large world.
  17. Xunila

    MO 2 world map

    Oh, there is a path at the pig farm? Some patches ago I went from Mino Dungeon to the east to the keep spot in MO1, then to the coast in the north and from there all the long way to the west until I reaches a invisible wall. Had been a long walk and I think the wall could have been north of...
  18. Xunila

    no mounts in roadmap?

    There are mounts in the current road map in the "under development" section, means January or February: https://www.mortalonline2.com/alpha/#roadmap
  19. Xunila

    Inventory/Bank idea

    Difficult to implement because you will get 20 or 50 or even more banks over time with stuff inside. There are the city banks in Myrland, but with another continent we get more city banks like Sarducaa in MO1. And there are player built banks all over the world. Over the years you will change...
  20. Xunila

    How often does your game crash?

    Rare crashes, but most at login.