You are clearly new to this game.Lol OK kid, go back to 1st grade math kid. Clearly you can't do simple division.
Look out for edgelord Tzone over here guys he can max out a timegated skills in 2 seconds lol.
You are clearly new to this game.Lol OK kid, go back to 1st grade math kid. Clearly you can't do simple division.
Look out for edgelord Tzone over here guys he can max out a timegated skills in 2 seconds lol.
Dude you as generic as it comesLOL at these pvp'ers, many people and guilds are new to MO2, so they are still in the building up status, heck most haven't even played beta extensively. Then you have a very small group of cry babies that call them selves pvp'ers who moan and moan about this , screaming carebear this and that, go away because it's not going there way? I wonder who is more carebear, the so called pvp'ers here, who cry about everything or the carebears. You wanna pk people, fine, pk all you want, just don't cry about the consequences. You play an early acces, many things will change and be rebalanced, you act like this is a finished game, it's far from finished, heck, if you ask me the game is not even started for 1/10. Many skills don't work, almost every mechanic is half implemented, so be glad you can do your pk and have no consequences besides a far respawn, guess what, just don't die, problem solved.
pk'ing has no consequences, still no consequences, it became harder, fine it should be, be no care-bear and suck it up.
You are clearly the forum clown.You are clearly new to this game.
please have some substance to your argument instead of trying to engage in poorly executed attempts of ad hominum. Cant even call what you are attempting to do a attack because of its lacking in effectiveness.You are clearly the forum clown.
please have some substance
please have some substance to your argument
People have repeatedly explained that having MCs is a common thing and many people who only defend them selves or egauge in any sort of PvP. The Changes do not stop or even hinder the "hardcore PvPers", It hurts the player base at large since everyone gets MCs.I don't know why the super hardcore PvP players are upset? You get your own towns where you can super hardcore PvP all you want. You also have the option of getting really good and simply not dying so respawn is not even required.
The only people that could possibly be upset are the people who don't want to PvP .. instead, they want to swarm and kill solo miners with little risk of a group of blue players showing up. What I have seen is those super hardcore PvP players seem to run when there is an actual fight.
I am actually really happy that you get the amazing experience to 'git gud' by spawning naked at a red priest being spawn camped. Its a great learning experience and really helps you have fun.
sandbox denotes that the players enforce the rules and consequences not the NPCs.I haven't read the entire thread. I do not understand everything either, but maybe the answer is simpler. Maybe SV wants to teach murderers what a sandbox is? Because many murderers apparently forget that MO2 is not a pvp game, but a sandbox.
Please stop. It has PvP all over it's steam page.I haven't read the entire thread. I do not understand everything either, but maybe the answer is simpler. Maybe SV wants to teach murderers what a sandbox is? Because many murderers apparently forget that MO2 is not a pvp game, but a sandbox.
An why does that require PVP? Lol you sound like this clown called SmileyBone in BDO forums claiming that a game can't be a sandbox without PVP. Ever hear of minecraft much.sandbox denotes that the players enforce the rules and consequences not the NPCs.
Well yeah if we'll have freeform building and terraforming capabilities of minecraft in MO2 then maybe it will not need PvP or other players to be called a sandbox. Till then sorry but that SmileyBone dude was perfectly correct, that's how it works.Ever hear of minecraft much.
So you're asking the 4 guys to plan ahead and be careful but for miners it's ok to go alone and unprepared?This is still a 100% PvP game .. but I hope it is a PvP game where deaths and actions matter. Not just idiots who don't care about the community, logging on and killing 10 people while dying 15 meaningless deaths. Battles should have weight, and failure should have a high cost.
Just having 4 guys group up and zerg rush a mining area until they are killed is stupid. Having those 4 guys being able to shut down a dozen players' games while they rush the area over and over is not fun.
If you want to PvP and kill miners .. fine. Prepare for it. Get your group together, scout out the situation, and attack while avoiding getting killed. But remember, the medieval bandits didn't sit in nice houses in full steel armor and all the facilities of decent people. .. they huddled in caves and forests, dirty and poorly armed... because they were scum, and society treated them as such.
It is a PvP game .. and you chose to roleplay as a bandit? Great .. you should be treated just like the AI bandits and farmed for a few silver and your heads.
So you're asking the 4 guys to plan ahead and be careful but for miners it's ok to go alone and unprepared?
Medieval bandits could be well armed btw. Many of them were deserters or even actual knights.
It has PvP all over it's steam page.
I don't know why the super hardcore PvP players are upset? You get your own towns where you can super hardcore PvP all you want. You also have the option of getting really good and simply not dying so respawn is not even required.
The only people that could possibly be upset are the people who don't want to PvP .. instead, they want to swarm and kill solo miners with little risk of a group of blue players showing up. What I have seen is those super hardcore PvP players seem to run when there is an actual fight.
I am actually really happy that you get the amazing experience to 'git gud' by spawning naked at a red priest being spawn camped. Its a great learning experience and really helps you have fun.
I think SV wants to build a real sandbox, but can't yet.