One of the reasons I continue to come to MoFo is lines like this. ahahaha. I mine 30 meters from town w/ a horse zz, no issue. If I die, I die. I have horses stocked and if I start running out of horses, I change my strategy. That's why I keep taming. Mining w/o a horse is wack and I'll pull 5 stax in a choice spot on a horse before I mine my carry weight and walk to the crusher. It's just, from the other side, a risk roll. Generally once town pop gets right, those sort of instances will decrease as well, as I've been saying REP has a lot to do with how other players see you. Some player might legit walk by as you are getting ganked, but if they like you, they will help.
What nonsense @ people don't escape ganks. lol. Unless the ganker has a horse w/ bags, anyway, he's just letting those rocks sit on the ground, sure, it's time wasted but making 25gish (not in mats, just like if you wanna quicksell on broker) depending on where you are while you tab troll mofo is my kinda life, and they gain nothing except what little they can pick up. If I come back dead it's like hmm, who did it. If it continues to be the same person, like that dude UNBEGREEF or whatever?
Killed my horse twice, and I was like well I guess I gotta park my horse in town and walk to crusher, wahhh, I might be like dood y u enjoy wasting other people's time or "you lonely?" Or see him at the furnace and be like "Oh, you do make your own mats!" I wish I could see that guy on the forum tho, I'd really give him a piece of my mind.
haha. Nah, but really... it is risk reward. Low effort is low effort, things will change with the increase in pop.
That being said, the flaw in the rep system goes way beyond what is listed. You can go neg defending your own city, that's lunacy. You can't put a numerical value on people's behavior. It actually makes the game more pseudo-psychopathic because you are always calculating how much rep you have or whatever. I'd like to know who suggested the parcel running idea, because I am pretty sure it was a single person or a small group of people, and it just a bad look.
A lot of the people posting here are PKers. I'm not saying I wouldn't PK someone, circumstantially, but in general, this system screws over EVERY PLAYER. Jatix kinda said it, but it must be reiterated. NO ONE IS HELPED BY THIS SYSTEM. The only people who THINK they are helped are people who didn't get killed much in beta and believe it was because of the system. It does help town grief, tho, I guess... which is a huge plus. I'm all for getting rid of horse ganking in town, otherwise, it has no positives and this will bear out on release. WATCH.
I dunno why low standing doesn't just make you local grey in that territory. It's not the perfect fix, but THESE PEOPLE ARE BLUES. These PKing standing people. You wouldn't know it, but they are KILLARS. There's no like... parcel powder on their hands to prove they just ran 10 in a row so they can kill all they want, and like dude said it's true... you can run parcels and PK all you want. That's stupid.
HOWEVER, the main draw of a sandbox game is 1. huge immersive world where choices matter and influence how other players treat you and 2. you are never forced into quests. Clade exp not coming from just about every type of advancement is a FLAW. Running parcels is a FLAW. It's not balanced, and the people who wanna kill, who have that enjoyment of killing, just run parcels. They are the ones doing the semi afk riding WHILE BLUE haha. No gear necessary. GG.
At some point, you have to put a lot of this into the players hands. It's hard to do because people can exploit it, just like any other numerical system, but if someone is PKing everyone and people band together and drive them away, they should be rewarded. Maybe they WILL be rewarded by the towns people. If people are like leaving it in the players hands doesn't work 1... have we tried this?? You can't compare it to GK and Kran, small areas, and arguably the players DO HANDLE IT loool. The only way to make a rep system work is have it actually be player controlled.
And yea there should be some punishment for PKing if someone is truly an innocent, but how many people in MO really are? And how do we tell? It's a conundrum and the more 'complex' they try to make the system to prevent it, the more convoluted it will become. As I said in the other thread, just add in red camps near by that are tied to cities' brokers w/ benches. The citizens can decide who is allowed to res there and gear up. And shit maybe Mr. I just killed your horse can walk some of the stacks over to the broker and put them up so that they don't just melt on the ground.