Search results

  1. Kelzyr

    Human Clade rebalance suggestion

    Humans make arguably the best paladin/hybrid, and are a good heavy mage as well. Not to mention you can be a tri-brid if you sacrifice a few things
  2. Kelzyr

    Archer and dexxer v mage

    Last half of the post wasn't directed at you calm down.
  3. Kelzyr

    Archer and dexxer v mage

    This is just the most efficient for solo PvE in the open world, gotta have a proper group for the dungeons. Also if the map wasn't so big mounts wouldn't be so prevalent, but when it takes an hour on mount to go from the top to the bottom of the map you better believe everyone will be on a mount.
  4. Kelzyr

    Archer and dexxer v mage

    6kg is 70% first off which is plenty, I know mages that go to 60% with no issues...learn to be mana efficient. Also if you don't like that you are losing mana Regen at 2kg then go human and get the cleric clade, then you can wear 6kg with no mana Regen penalty. Problem solved. If you want to...
  5. Kelzyr

    Death Rattle

    I can't speak for the sator but for the mino boss I disagree. I think with the right strategy and group composition you can kill him without a zerg, though it will take practice and people performing well. The spiders are the same way, and if the number of people were limited it increases the...
  6. Kelzyr

    mining

    If you mean how do you do it without looking it up, you would go across the world mining each rock, putting it in each processor, then taking those materials and throwing them into other processors till you found what you were looking for at the best rate. This is what people had to do in the...
  7. Kelzyr

    Death Rattle

    I'm personally still enjoying the game, but I haven't been pvping since day one, mostly getting character(s) levelled, grinding gear to fund a guild, and attempting bosses while pvp was set to the side till recently. I could definitely see how the game could end up feeling dull if all you do is...
  8. Kelzyr

    How to add additional character slots without going away from game original intentions

    Been saying this for a year now, hopefully they listen at some point, I got tired of yelling into the void.
  9. Kelzyr

    controlled riding and mounted archery

    You need to look for the khurite trainer librarian. He's in the building next to the bank (going down the road as if leaving through the front gate) that has the guild stone in it.
  10. Kelzyr

    Bosses

    Unfortunately this has always been an issue with open world bosses, that said I do have an idea that could fix this. All dungeon bosses are through some threshold/door that closes (in most cases) once engaged with the boss. If they could add a player counter to that threshold so once a certain...
  11. Kelzyr

    Why do my animals not attack when they are attacked?

    Unfortunately there are a lot of systems like this atm, all we can do is pressure SV and play around with the toys we've got now. Personally I'm levelling up pets and leaving them in the stable till it makes sense to use them.
  12. Kelzyr

    Why do my animals not attack when they are attacked?

    Beast mastery is supposed to unlock abilities for pets, and I fully agree, the auto attacks should be nerfed and each pet should get 2-3 active abilities from beast mastery that if used well can make it a contender....that said, these abilities should be parryabe, or if not parryable they should...
  13. Kelzyr

    Why do my animals not attack when they are attacked?

    I think it's fair that a pet would attack (or flee if non combat) when attacked so long as it doesn't have a target (like a training dummy). That said, if the pet (or you) don't have LoS to where you can send the pet to attack I don't think it should attack, maybe flee. All that said, what does...
  14. Kelzyr

    Edit character after creation

    God only knows when it will be added, but Henrik has stated he wants to add a barber skill/npc to tackle aesthetic changes after character creation. Race changes probably will never happen. Luckily there is already confirmed height changing food, I'm unaware of any aging food/potions, but I...
  15. Kelzyr

    Taming

    Levelling taming isnt as much about what creature, but what level creature. You can train taming up to nearly 100 on bush pigs if you find a high enough level one. Go out to spawns and find ones that say (low chance of taming) these are the ones to train on.
  16. Kelzyr

    bows are completely overpowered for PvP

    Not to mention he's an ohgmir that takes no dmg when still if he pops his clade gift with that armor....yeah it's definitely the archery...smh
  17. Kelzyr

    It's still too easy to 'cheese' mobs with bows

    Nice, good talk bud, see ya out there.
  18. Kelzyr

    It's still too easy to 'cheese' mobs with bows

    Depends on what you consider a low spawn rate, and it's only low if your team is killing everything too fast, there has to be some balance. Your choice to be in an ARPK guild is not a reason to change spawn rates.
  19. Kelzyr

    Salty vet feedback #02

    They have a death sickness timer already....they just need to increase it if you die too quickly after rezzing. Make it grow exponentially
  20. Kelzyr

    It's still too easy to 'cheese' mobs with bows

    There is no need to change this for PvE. If you want PvE to be more engaging then don't use bows. I think the addition of bow sway on a mount makes sense, but none of this rng fall off idea....that would be toxic, unless completely negated by 100 in controlled riding or something. The bandit...