Search results

  1. KermyWormy

    Alvarin buff ?

    I think it has become increasingly more and more evident how badly they need a game systems designer to work hand in hand with every planned iteration being made to the game. Someone who understands math and numbers well enough to see both the small and big picture, and to help lead towards a...
  2. KermyWormy

    Multy clients

    Obviously what you've said about real life skills and abilities is true, however, the thing most of us do 40+ hours per week to earn a living is most often the thing we are most skilled at and have the most expertise in based primarily on simple repitition, training, and knowledge/experience...
  3. KermyWormy

    Alvarin buff ?

    They could even target a dex buff to stam by making it only apply above 100 dex or something. So every point of dex above 100 would maybe add to stam at a 4x value, or even gradually scale up from 2x-4x however it'd work so you get to where a typical veela build would have the same or higher...
  4. KermyWormy

    NPC Bidding Auctions to Counter Inevitable Gold Inflation

    I'd like to see them do something on the wealth creation end of the equation, changing all easy no risk high reward farms that came into the game more and more over time in MO1. The inflation in the old game was mostly tied to these things imo. The fact you could just print gold selling stacks...
  5. KermyWormy

    Mounted Combat

    If you're saying regular cast times on mount via primary I think you're right, particularly because of fatties, I was more trying to think of what a mounted magery primary would do is all. Having it function exactly like MC MA primaries is the other option that'd make more sense from a balance...
  6. KermyWormy

    Patch Notes 0.1.1.4 Discussion

    That sucks, but reading that reminded me of how much I don't understand people farming in a beta, but to each there own.
  7. KermyWormy

    Mounted Combat

    I'm sure most who just pure mage would because they have the points to do so, I'm not sure it's balanced or not...mostly thinking of fatties
  8. KermyWormy

    Mounted Combat

    I feel like mounted mage should have to pick up an extra primary like other mounted combatants do, but that's probably because I hate mounted mage, and have no real opinion on whether that's balanced or not. Also not sure it's a good idea to lower those mounted cast times back to normal via a...
  9. KermyWormy

    Multy clients

    That's what this whole discussion was about, what the 70 effective skill crafting will open up, not how it is today.
  10. KermyWormy

    Multy clients

    Go ahead and run a 2nd account then, the point is that it is your choice to do so, and it is something you "want" and not something you "need"...you know the difference don't you? Doesn't seem like it.
  11. KermyWormy

    Multy clients

    With this system every member is a "crafter", or can be without effecting their combat in any form....so if you've got people you play with who refuse to do that ...that's on you and them to figure out...it's the not the system failing you, that's you both collectively failing together.
  12. KermyWormy

    A Definition of Guild Types via Tags

    90% of guilds are just slightly different flavors of the same thing anyways...that's the gist I get from reading the copy/paste recruitment spam everyone posts on discord every couple hours.
  13. KermyWormy

    Multy clients

    You can most definitely do the armor/weapon crafting with that build with points to spare for something else, including the butchery, but like I said you need to make some choices if you try to do the whole thing, but that's definitely not a "limited selection". You probably included stuff you...
  14. KermyWormy

    Stress test and alpha hardware requirement question.

    Personally of all the things one might need to think about upgrading, adding more ram is one of the most painless on your wallet. I wouldn't think staying at 8gb would be a great experience, but at least you know it'll run at this point, and if needed you can upgrade
  15. KermyWormy

    Mounted Combat

    Mounted charge is the skill that actually increases your damage attacking from a mount, and if like original game velocity will further increase the dmg you do.
  16. KermyWormy

    Multy clients

    You can still do most of this on a non human, they're just the most efficient at it. I don't play human myself but still plan to do full weapon/ armor crafting, and I'll just buy materials, or gather carcass and pay someone to process, or trade armor and weapons for more materials or gold to buy...
  17. KermyWormy

    Multy clients

    Yes, I'm pretty certain the crafting change will retain the need for 100 effective in lore.
  18. KermyWormy

    Multy clients

    You can do a Human with 100 Int and proper Clades and Have full armor Crafting including Cronite and Ogh, Full weapon Crafting Cronite and Ogh, and still have points left over for some butchery in 2 of 3 animal categories of your choice, but probably choosing between Mammalia, Reptilia, and...
  19. KermyWormy

    A Suggestion if 10 Minute Cooldowns are Really Intentional

    I actually like the idea of how the Thursar especially have primarily active or toggled gifts, if the gifts are actually good, a smart and experienced player could set themselves apart from others who don't know when to situationally or optimally use them. It changes the gameplay of that clade...
  20. KermyWormy

    Multy clients

    There's a good amount that it opens up actually build-wise, but if you don't want to crunch the numbers and see for yourself, or even consider that it is actually a meaningful change, and act like I'm trying to blow smoke up your ass, I'm not gonna spend the time to explain it to you either.