Search results

  1. finegamingconnoisseur

    A way for pet owners to resurrect their pet

    They just need a way to reduce the tedium and time-cost involved in getting a pet up to speed. Easiest solution is to simply ramp up the pet experience gained at the training dummy by 3x or something, plus the pet levels up passively when stabled. Also, maybe a non-regenerating soul essence...
  2. finegamingconnoisseur

    Make it possible to hide the helmet

    Yeah I made the mistake of not wearing a helmet one time and this random naked guy tried to kill me with a 2h sledge while I was standing still in the middle of Fab with several guards walking nearby. He nearly succeeded.
  3. finegamingconnoisseur

    Make it possible to hide the helmet

    They (SV) probably also want naked pkers in town armed with two-handed sledgehammers to know who they can bash the unarmoured head in from behind with a well-placed blow that takes out over half their health and two more to finish them off before the guards whack the pker. This just wouldn't be...
  4. finegamingconnoisseur

    Run away from melee

    I'd look for random players sprinting who are thursars (and maybe even veelas) and sprint after them, and see if you're catching up to them or not. Just don't do it in a way that makes you look like you're trying to do anything untoward. 🙂
  5. finegamingconnoisseur

    Run away from melee

    Your dexterity has a large effect on your run speed, so if you want to evade a close-quarter melee encounter, you'll want at the very minimum 100 dex.
  6. finegamingconnoisseur

    Make it possible to hide the helmet

    Maybe in the paperdoll window, but outside of it I'm not sure if that's a good idea for a game where people would like to know what part of your opponent's body to aim for, based on what they can see them wearing.
  7. finegamingconnoisseur

    A way for pet owners to resurrect their pet

    This seems workable, if the tedium can be taken away then the combat pet becomes more time-cost viable to use in my opinion. Another solution I would add is to speed up the pet experience gain at the training dummy. That way people don't need to spend days for their pet to reach level 125.
  8. finegamingconnoisseur

    A way for pet owners to resurrect their pet

    If you read my post, it wasn't about taming as a combat profession.
  9. finegamingconnoisseur

    A way for pet owners to resurrect their pet

    I would prefer to advocate for a way to resurrect your pet without it getting it whacked by guards the moment it enters town because of necromancy. And you're right, that's probably the reason nobody rolls a tamer/dominator for pvp. It takes way too long to get back up and running after dying...
  10. finegamingconnoisseur

    A way for pet owners to resurrect their pet

    Please read what my post was specifically about. It is not about replacing pets per se. It is the fact that people spend days levelling up their pet to max level, and then having it killed in seconds. If anything, this will make combat pets irrelevant as people won't bother to spend the time...
  11. finegamingconnoisseur

    A way for pet owners to resurrect their pet

    I don't think you understood my post. I was talking about people who spent days levelling up a pet, and then losing it in seconds. It's different to gear which can be replaced in minutes. And no, I don't think people will "throw away" their pet just because they can resurrect it. That's like...
  12. finegamingconnoisseur

    A way for pet owners to resurrect their pet

    Since beast mastery was released, I've seen plenty of pet owners take their combat pets to the training dummies to level them up. It's an extremely time-intensive activity if trying to level them up from, say, level 12 to 125. This also means they become an extremely valuable asset, one that can...
  13. finegamingconnoisseur

    Season 2 | Let's Play | Mortal Online 2

    We have come to the end of another year in 2022, and as is the tradition the famed Krampos Buccus is back in town to say a few words and welcome one and all to help themselves to mystery raffle bags spawning around a burning ransacked house. Chapters 02:39 - Krampos Has New Poems... and an...
  14. finegamingconnoisseur

    The biggest time waste ingame and how it affects the playerbase

    The extra time it takes to get re-geared as a red is to ensure that those who decide to go down this path have an incentive to not die. It is meant to induce an adrenaline rush and the kind of careful planning that professional criminals like bank robbers, hitmen and the like usually have to...
  15. finegamingconnoisseur

    dec bans, why are we perm banning for communication policy/gem harassment and ban evasion.

    On the topic of crime and punishment, California's social experiment with laxed punishment for crime through Proposition 47, and I quote: "Certainly San Franciscans aren’t debating whether or not crime is up. They know it is. In January, Police Chief William Scott acknowledged a 24 percent jump...
  16. finegamingconnoisseur

    Big Scary world? or big care bear attitudes?

    Welcome to the mainland, where the real game is at. If you're in Fabernum, the APC has a presence there. If you see us, feel free to say hello. 🙂
  17. finegamingconnoisseur

    StarVault has soft banned Regional Australians / Kiwi's from the game

    They really should have gone with NA for its single server. That would've made the ping so much better for everyone in general, even Aussies too.
  18. finegamingconnoisseur

    Big Scary world? or big care bear attitudes?

    Yes, you will encounter murderers and criminals from time to time if you happen to run into them and they are thirsty for blood. Bottom line, take some basic proactive steps to learn from your mistakes, treat this as a game of cat and mouse, and you will be fine.
  19. finegamingconnoisseur

    Where all the monsters at?

    Link to the video?
  20. finegamingconnoisseur

    StarVault has soft banned Regional Australians / Kiwi's from the game

    I'm only still able to play smoothly and at half the lag because of ExitLag. I get it, not everyone is going to buy a sub for the service and that's perfectly fine. But it's not just MO2 that I have trouble with ping. EVE is also very warpy without ExitLag because its server cluster Tranquility...