Search results

  1. J

    How much int needed to do decent heals?

    Well it depends what you mean by “decent”. If we assume that you have Mental Training and Mental Offense to 100, and you are only using Lesser Heal(more mana efficient), it will heal about 15 to 20 HP for 4 mana, if you have around 100 Int. If you only have 50 int the heal will be more like 9...
  2. J

    What are human kallards good for?

    Kallard has the highest strenght, constitution and height which gives you the most HP and damage bonus of any human race. They are the biggest hardest hitting humans, but also slowest (96 dex). They are the “thursars” of the human races. Sidoian also have 105 strength but they are not as tall...
  3. J

    Need help with character build

    You are correct that you cant have everything. You have to choose either speed, or tankyness, or healing in this game. The faster you are the squishier you’ll get, and vice versa. Like above said, if you are looking at a fast healer the best race is Alvarins (31 year old). They are the fastest...
  4. J

    New player questions

    1) with 3 to 5 players you will be able to do most PvE content except some of the biggest bosses. You should be able to provide yourself with the necessary gear, if you all make 2 characters and take complimenting professions. You may even build yourselves a hamlet over time if thats your goal...
  5. J

    Is life steal worth it?

    Life steal is only worth it if you can deal a lot of damage while its active. It works well against animals and pets because they dont parry. If you use it against a player, and then he just sits there and parries all your hits until Life Steal is over, then its kind of worthless. If you dont...
  6. J

    Just scrfibed my first spell, but.

    Did you open your spell book and select the appropriate magic school tab?
  7. J

    Necromancy needs help/ rework

    Completely agree. I have posted this before and will do it again. Necromancy was made so awkward and cumbersome on purpose in order to keep it from being OP. The whole raising each walkers, then having to control each walker, then having to send walkers…..its an absolutely retarded mechanic...
  8. J

    looking for sewer builds.

    Pets just require Primary points so it all comes down to what skills you are willing to sacrifice to have them. There is either the Necro pets route, or the tamed/dominated pers. Necro pets are very strong and require the least amount of points, but require a home base close by as you cant...
  9. J

    looking for sewer builds.

    Sewers have rats, lots of rats. Most people that run dungeons by themselves use Alvarins for 2 main reasons: the fast running speed, and Alvarin sight. Alvarin sight is super OP to see other players through walls. Its basically a wall hack radar. There is just nothing like it for sorrounding...
  10. J

    what is the max range on short bows?

    short bows made of the best material (dense crepite) require a minimum of 82 strength. Below that and pulling the bow will deplete your stamina very quickly. You also wont do full damage. As far as how far does it shoot? Its pretty far, if you arc it high enough, but i don’t have actual...
  11. J

    Live Events (Earthquakes)

    Well the earthquake itself would only be witnessed by those few people that would happen to be online right at that time. Majority of players would probably miss it. As far as “invasion” type events, they used to do them every once in a while back in MO1. There was a risar invasion that lasted...
  12. J

    Pets Are Too Strong.

    If you are wearing tungsteel or cronite armour pet damage does decrease greately, but we are talking about 3k gold or more for one of those sets. The pet costs a few hundred gold at most. If they tame it themselves its free, with some hours spent afk to level it. Very few people can afford to...
  13. J

    Action Queing System Ignoring Modifier

    I have yet to understand how this is supposed to work correctly. Every time ive tried it, it seemed wonky and confusing. Maybe because its never worked right?
  14. J

    Again, On Trinkets and RMT:

    I ask myself this question a lot. Why the hell do i keep giving this game a chance over and over and over?…its been 14 years… nostalgia and lack of alternatives i guess. There is really nothing out there that grabs my attention for long. Nothing that has a huge seamless world with good...
  15. J

    Again, On Trinkets and RMT:

    SV has never believed in harsh penalties. always soft on cheaters and exploiters. Even in MO1 ive seen the same dupers and cheater come back to the game time and time again. They get banned, go cry to the devs, and are let back in. Entire guilds that exploited for months and months just...
  16. J

    Again, On Trinkets and RMT:

    RMT drives itself. As more people purchase gold and spend it ingame, the more everything goes up in price. The more everything goes up, the more gold you need and the more RMTing becomes the only way to keep up with inflation. The farming spots aren't giving more gold. The dungeons aren't...
  17. J

    Pet skill Point Balance

    I have to agree with Emdash on this. Im sick and tired of more primaries. The biggest problem with pets is how easy it is to use them. You literally just scan the enemy name and use 1 button to send your pet to attack. You dont even need to be aiming when you send your pet. Then watch it as it...
  18. J

    Aiming Technique Removal

    Couldn't agree more. Specifically related to mounted archery, the additional primaries should simply add damage and weak spot chance, not remove an artificial wobble placed for the sole purpose of making people miss shots. Whomever came up with the idea of that artificial wobble, as a way to...
  19. J

    The alavarins being able to run and heal so easily needs to be balanced better

    A 121 strength is an Ogmir. You cant pick the slowest possible race and then complain about the fastest race always kiting you. Oggys are made to be defensive tanks with the heaviest of armours and hard hitting weapons.they also have a ton of healing with bandages/pipes/extra units of potions...
  20. J

    Rogue theorycrafting

    Yes currently Alvarin is the only race that would suit the rogue playstyle. Not only the fact that you can be black (shevra) to hide even better in the shadows, but all their clades are geared towards a ratty/kiting playstyle. Necromancy has some very good pros and some very bad cons. spells...