There's a reason I said thatIt was a mostly sarcastic statement. Essentially what I'm saying is I found studies that I would have had zero issues in using to support the conclusion I made on a paper in college to hand into a professor for an easy A. They're more than sufficient for a forum debate or any setting that I'm not literally getting paid for the quality of research. I'm not actually expecting SV hires consultants off their forum.
I'm not debating for the sake of debating. I'm debating to see a game I care about do better. People talk about wanting to see thousands of players in this game. Enough to make the game feel alive even if the servers get split. To see that happen some changes will need to be made. What kind of changes? Well, there is sufficient data to suggest that a quality tutorial would be worth pursuing.
The slippery slope argument is considered a logical fallacy for a reason. And that's precisely what you're making here. "If we grant them this they will just keep asking for more". EVEN IF Haven is implemented as it was in MO1, your doomsday scenario won't come to fruition. SV has a better understanding of what their target market wants than that. And if they don't, then expect changes like that to be even more likely if people don't have a safe place they can hide.
The reason that you see games backing off hardcore PvP features over the years is rather simple. The majority of the market doesn't like them and so making a PVE server or whatever seems like a great way to broaden their playerbase to many developers.
Thankfully for you, Mortal Online has a reputation, and the number of players coming here asking for carebear features is negligible. And I think that's something SV understands.
So given that, rather than attempting to frighten children with prophecies of the end of all things, or debating for things like Haven needs to be removed entirely, you might be better off supporting a position that has enough support to have a chance of getting somewhere. Like that Haven should be a small tutorial only continent.
and i'll share it with you.
It is because you in 1 breath say that you didn't have much experience in mo 1, and in the other respond to nearly every single post about balance.
Debating ad nauseum but also from a place of ignorance. Which is why I say debating for the sake of debating.
Ultimately when challenged you'll always need to concede with "well I didn't play the game much". If that's the case why are you so ardently defending a position?
I get that tutorials are little different than the usual post here, but you get my point.