The game is realism in a sandbox mythical medieval world right?
All through civilizations there has been Law and order with punishments.
Murderers in game don't have harsh enough consequences.
First the bug needs fixing asap to report the murderer because it feels like justice isn't severed every time you are killed at present.
The Murderer really need to go pure red and not able to go into towns unless the towns are lawless or player run pk towns.
If a murderer dies after a predefined number of mindless kills say 10? They should have fear of rezing to soon when they die and have to stay as a ghost until there murder counts are gone. Then they might think twice before killing some one especially big groups of gankers who go mindless killing without fear of any thing.
If they rez as a red player they should get stat loss and skill loss. It need to force them to be a ghost untill they repent and can re-join the civilised players again.
Its not a good look for players new to the game when they get murdered and nothing is done about it.
All through civilizations there has been Law and order with punishments.
Murderers in game don't have harsh enough consequences.
First the bug needs fixing asap to report the murderer because it feels like justice isn't severed every time you are killed at present.
The Murderer really need to go pure red and not able to go into towns unless the towns are lawless or player run pk towns.
If a murderer dies after a predefined number of mindless kills say 10? They should have fear of rezing to soon when they die and have to stay as a ghost until there murder counts are gone. Then they might think twice before killing some one especially big groups of gankers who go mindless killing without fear of any thing.
If they rez as a red player they should get stat loss and skill loss. It need to force them to be a ghost untill they repent and can re-join the civilised players again.
Its not a good look for players new to the game when they get murdered and nothing is done about it.