Henrik in Discord this morning that the game will also launch on Epic Games store. This means that, if you purchase your accounts 1 on Epic 1 on Steam, 2 characters will once gain be playable once the game is on Epic Games store. This will bring multi boxing back, although in a round-about way. However, since EAC is currently blocking the game from opening while other games are open, there's a chance that having 1 MO2 instance open blocks the second.
Overall, they are creating a pay-to-win environment in that the best crafters will be those who are able to afford multiple computers + multiple accounts. If you don't think the big competitive guild players are all going to do this you are kidding yourselves. There will be even less of an even playing field because of the 1 character per account + EAC implementation changes. It's a mess, and you guys need to look past the promise of '1 character per player' and understand what it really means for the game long term.
The game is incredibly boring with 1 account, the game is far more fun and even more involved with multi-boxing, just like @Albano Dravaes said in his post above me.
They have made the 1 character per account rule to increase profits, removed multi-boxing, which in turn will not only decrease the multiple characters per player profit, but also the thousands of players who will get bored (who may find the game fun with 2 characters at a time) and not play anymore.
A solution needs to be found, and it needs to be clarified going forward if it's there intention to not allow multi boxing (and competetive players will have multiple PCs) or if they are looking into solutions to play the game as it was before EAC changes.
PS The 70 for impeccable profession point change does nothing if it doesn't effect material lore (which is more than likely does not).
Overall, they are creating a pay-to-win environment in that the best crafters will be those who are able to afford multiple computers + multiple accounts. If you don't think the big competitive guild players are all going to do this you are kidding yourselves. There will be even less of an even playing field because of the 1 character per account + EAC implementation changes. It's a mess, and you guys need to look past the promise of '1 character per player' and understand what it really means for the game long term.
The game is incredibly boring with 1 account, the game is far more fun and even more involved with multi-boxing, just like @Albano Dravaes said in his post above me.
They have made the 1 character per account rule to increase profits, removed multi-boxing, which in turn will not only decrease the multiple characters per player profit, but also the thousands of players who will get bored (who may find the game fun with 2 characters at a time) and not play anymore.
A solution needs to be found, and it needs to be clarified going forward if it's there intention to not allow multi boxing (and competetive players will have multiple PCs) or if they are looking into solutions to play the game as it was before EAC changes.
PS The 70 for impeccable profession point change does nothing if it doesn't effect material lore (which is more than likely does not).