How dare you Moebius. I live in a fantasy world and believe this game is a huge improvement over the original your cold hard reality posts are making that belief difficult.
Doesn't MO2 run in a VM? Shouldn't be that tricky to set it up... Not quite sure what you though about when you said you would never install such a software. But a VM isn't shady at all, and I'm not aware that there is any rule which forbids running MO2 in a VM.I like the one character per account idea very much! I agree to @Speznat: You have to think about your action in this system and you can't just delete the character and create another one with another name. Most player will read special crafting woth hundreds or even thousands of gold and long playing time to get the books. Such a character will never be deleted.
But the primary point restriction in the crafting section is bad and directly leads players to buy a second account. 1200 points is not enough. I would like to get about 2000 to delete the second account.
Btw, I know about a way to start two instances of MO2 on the same PC at the same time, but I would never install such a software. It's pretty simple to use two steam accounts on the same PC and starting only one of them but switching easily without need to log out the first and log in the second. And it's even easier to use another machine, e.g. the old gaming PC, with a second steam account and run it with lowest settings via remote desktop (or some better software) for a crafting account.
Doesn't MO2 run in a VM? Shouldn't be that tricky to set it up... Not quite sure what you though about when you said you would never install such a software. But a VM isn't shady at all, and I'm not aware that there is any rule which forbids running MO2 in a VM.
Doesn't MO2 run in a VM? Shouldn't be that tricky to set it up... Not quite sure what you though about when you said you would never install such a software. But a VM isn't shady at all, and I'm not aware that there is any rule which forbids running MO2 in a VM.
Only one character is to force interaction with other players. On the old system I didnt need anyone, but now I do. It is a risk. Not enough player and game dies, but enough means more alive game. More real and less game. It is a good move hopefully.
Only one character is to force interaction with other players. On the old system I didnt need anyone, but now I do. It is a risk. Not enough player and game dies, but enough means more alive game. More real and less game. It is a good move hopefully.
Not being able to multi-box isnt a deal breaker for me, but not having access to multiple playstyles is a real downer
-barcode
Ah yeah that reminds me...I left out the addition of a family name that is linked to all your characters. Could also just be done with the surname.I like the one char per account philosophy because people are now more responsible for thier actions.
with many chars per account many people would log to an alt char and grief the hell out of other poeple.
1200 across the account. Hotspot logging would still be a thing, and potentially bolder holders yeah but we don't even know if boulders are going to work the same way with the siege rework. (REALLY hope not)Would this be 1200 points across the account or on one character like could each character have 300 points?
Boulder characters and farm hotspot logging might still be an issue
Ah yeah that reminds me...I left out the addition of a family name that is linked to all your characters. Could also just be done with the surname.
Sandboxie won't work with Easy Anti Cheat when that gets added.
Good luck getting a GPUThey just created a multi-computer meta