They removed flurrying because, due to the unavidable de-sync in this game, it is unblockable if the ping difference is too high.
fast attacks are not skillful, they are litteraly impossible to block because by the time your opponent sees them, youve already hit him. It is not skill that allows you to kill, its abusing the shitty latency.
SV didnt fix de-sync. They slowed everything down so its not as obvious.And all of a sudden….everyone is able to parry forever. But now everyone is sad, and want the fast, unblockable spam fest that was before. Besically abusing prediction.
just be happy that more people can enjoy melee combat now that they can actually parry. Unlike before when the only strategy was who could abuse prediction the most.
Fast attacks aren't skillful? What?