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  1. The Khan

    Why does SV hate PvPers?

    this is a complete strawman of an argument. i've been playing hardcore pvp mmo's since the early 2000's that were text based. there are plenty of people here who played UO, or SWG, or MUDs, or EQ 1, or any number of hardcore games. you just can't handle the fact that we're hardcore gamers...
  2. The Khan

    Why does SV hate PvPers?

    well, the thing is that many of us who already have experience from similar games share henriks viewpoint, and not yours just because you have a conflicting opinion doesn't make you right, obviously.
  3. The Khan

    Why does SV hate PvPers?

    that's why a lot of people are looking at mortal 1 for an example of one potential future for this game (a repeat I would prefer to avoid) i've only played this game a few months now, but I can clearly see the same history evolving as in many other full loot mmo's
  4. The Khan

    Why does SV hate PvPers?

    it's harder to list full loot mmo's that *didn't* become gankfests, because *most* of them I've ever played do. (most recently for me was albion online)
  5. The Khan

    Why does SV hate PvPers?

    that isn't really true. the playstyle of the game will follow the playstyle of the game of the majority of the playerbase -- and gankers / griefers tend to drive away everybody *except* other gankers / griefers. which is why *usually* games like this devolve into pure gankfests & deathmatch pvp
  6. The Khan

    Why does SV hate PvPers?

    It's a fun experience for *some* people, when it happens *occasionally*. It's a totally different story when you end up just wasting hours repeatedly to die to random gankers. And so far, as usual in games like this, it's a totally one sided equation. The gankers get to show up at hotspots...
  7. The Khan

    Why does SV hate PvPers?

    this is the point that most often seems completely lost on RPKers the game just needs a tracking system for people with more than 5 murder counts and then you would see the tables turned.
  8. The Khan

    Why does SV hate PvPers?

    this is the problem with being an RPK guild, not with kran & gk being an actual rpk clan is just not a feasible option for guilds that want to both murder anybody/everybody, and *also* participate in larger scale actual pvp conflicts. murder guilds ought be *small*. A handful of murderers...
  9. The Khan

    Why does SV hate PvPers?

    there are multiple different axes on which pvp can happen. outright murder should be the rarest form of pvp, or else the game devolves into a deathmatch. most pvp should exist on some form of organized playing field, whether it's guild vs guild, nation vs nation, etc. having an endless...
  10. The Khan

    Long Bows

    this is karma coming for you having used the double horse armor for so long enjoy
  11. The Khan

    We Need To Make a Pact!

    nice. So you get to enjoy being a pure griefer for how long exactly? A week or so before they just put lictor guards in every graveyard?
  12. The Khan

    We Need To Make a Pact!

    go for it dude. what do you think that's likely to accomplish? reverting back the red priests, or just adding *more* roadblocks to pking? you haven't thought this through, i can see
  13. The Khan

    Red Priest changes

    lol, now where have i heard this idea before...
  14. The Khan

    More character slots?

    The reason why more character slots should not exist, is because then people would more easily be able to have both a murderer character, plus a "good" character who still gets to utilize everything else in the game. if we get more character slots at all, they should be gated behind another...
  15. The Khan

    We Need To Make a Pact!

    the first major struggle in the game will (and must necessarily) be the struggle between players that want to turn the game into a deathmatch (rpkers) versus people that want the game to exist as an RPG *World* experience. What @Emdash describes is a sub-set of this struggle. Players that want...
  16. The Khan

    Log out.

    sorry to say, but nobody is going to do this i was logging out the first few days, but after seeing most of the no-life guilds refusing to log, I also stopped tragedy of the commons scenario hopefully it's worked out in the next few days / a couple weeks sorry comrade :(
  17. The Khan

    This game will never scale and here is why

    this is only true on servers / worlds where every piece of data gets sent to every other player. you can mitigate & avoid this problem with node based solutions, like they're using already. the difficult part is making sure that players don't over-congregate in any particular area to the point...
  18. The Khan

    is time to make smart choices for the future of the game

    refund people's money that want out, sure. still don't see the need to restart from zero. they wouldn't have done this 24 hr rollback if there was a different option. i'd have rather they had a strategy to soft launch the game (or rolling release, or whatever you want to call it) most of the...
  19. The Khan

    is time to make smart choices for the future of the game

    there doesn't need to be a total wipe, nor relaunch i don't think they should have "hard launched" the game like they did in the first place. the 24 hour rollback was not by choice, it was due to data corruption / technical issues. sucks for everybody that is affected by it (including me)...