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  1. Branjolf

    The lack of medium armors

    There are an abundance of light and heavy armor sets, where lots of them barely see use. In contrast to that we only have the khurite plinted set as a medium armor. How about adding some chain- or scale mail?
  2. Branjolf

    Poleaxes - the forgotten weapon

    At the current state of the game poleaxes are not viable. They require 200pts, are slow and drain large amounts of stamina while not dealing the damage they would need to to justify these drawbacks, besides having a small head on top of that. Their counterpart, the polesword, received a buff in...
  3. Branjolf

    CC / JC Situation

    These places need a stable and more crafting / extraction devices. No questions about that. The world is 6x, but cities are basically the same.
  4. Branjolf

    Shrink Food

    Does anyone know how much of that i would need to eat to lose 1 cm?
  5. Branjolf

    Hide used materials in weapons, armors, bows ...

    Currently you can easily see what item consists of what materials. As a master crafter you should be able to hide that.
  6. Branjolf

    Weapon handles - Rework?

    Weapon handles used to have more impact on a weapon, for example some materials actually increased the piercing dmg. This could be expanded in different ways.
  7. Branjolf

    Stolen Items - Why cant we put them in horse bags?

    Why is not possible to place stolen items in horse bags? Its not like my horse is suddenly against criminal actions after we killed someone together.
  8. Branjolf

    Taming Suggestion

    As of know having a horse in this world is almost mandatory, yet it skill requires 50 primary points to get it. With towns being far away from each other and the wilderness huge, buying one is simply not always an option. I therefore suggest that taming should be changed. Either reduce the...
  9. Branjolf

    (Oghmir) Clade Suggestion

    Currently in order to gain the +2max Dexterity CG as an oghmir you need to take +3 flat intelligence. Since most oghmir are actually fighters, this is a pure waste and should be rearranged or changed. On top of that there are still various clade gifts over different races that serve no purpose...
  10. Branjolf

    Risar Commander Loot Table

    At the moment the loot table of a risar commander seems to be the same as a normal risar soldier, even though its way harder to kill him. From my point of view that should be adjusted, just like it is with different bandit difficulties (Veteran and Leader for comparison).
  11. Branjolf

    Priest and Lootbag Situation

    I have got 2 big things i wanna talk about. First, the priest situation in Myrland is underwhelming. We have the same or even less priests in MO2 compared to MO1, even though the world is 6x the size. Sure, eventually you may be able to make one yourself, but when is that gonna be? Its not fun...
  12. Branjolf

    Weapon Crafting - Handle Materials - Buff Wood

    In this state of the game most handles are crafted using different sorts of animal materials, may it be bone tissue, ironbone or molarium. This is due to the lack of durability of wood in handles. For example, even the highest tier wood in the game, ironwood, has no place in handle crafting, It...
  13. Branjolf

    Reputation System

    Currently your only option to gain reputation is to do plainly spoken boring delievery tasks between cities, that reward very little reputation. On top of that actually having a bad reputation makes it very difficult to regain it, since you would need to travel vom Kranesh to Gaul´kor to...
  14. Branjolf

    Clade Gifts - a small change

    Some races have clades that boost very specific skills, for example a specific weapon skill. The issue is that these are often T2 CGs. This will sometimes result in getting 2 different weapon skills to get to the T3 level. Besides being suboptimal for skilling in general it also imposes a bad...
  15. Branjolf

    Dex should affect Mounteds

    In my humble opinion i feel like the attribute Dexterity should affect your mounted capability in some way, for example your riding speed or your maneuverability. It doesnt make sense that a fat/obese character without any Dex is as good as a rider as a character with maxed out Dex.
  16. Branjolf

    Weapon Skills - All in one?

    Mortal Online 2 will only support one character slot instead of the 4 we used to have in Mortal Online 1. As a result i think some skills that require primary points should be changed into secondary skills for the purposes of convenience. Currently each type of weapon requires 100 primary...