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  1. Kaemik

    AMA Response, please abandon 1 world commitment in favor of a better gameplay experience POLL

    Mounted builds WERE not ping neutral. They may or may not be ping neutral in MO2. A charge-based build is never going to be ping neutral but if you have heavy cav that can run 1h get up on targets/just wildly slash like in Conan Exiles that will be probably somewhere between ping intensive like...
  2. Kaemik

    AMA Response, please abandon 1 world commitment in favor of a better gameplay experience POLL

    Magic, taming, mounted combat, domination and necromancy aren't additions to the game. They're core features we were all promised. Like I want my money back if these don't all make it into the game (other than maybe necromancy) over the next year. I'd consider it a major failure on SV's part if...
  3. Kaemik

    AMA Response, please abandon 1 world commitment in favor of a better gameplay experience POLL

    If the focus of the game is super-fast action-based gameplay but it also promises 1 server in the same info blurb. I think this world is going to feel dead and empty spread across 2-3 servers. Like we better have really good PVE if we do that as given the map size that's going to be 95% of our...
  4. Kaemik

    Combat is boring round 2.

    I'm fully against any kind of stun, knockdown, hard CC of any form for the most part. The knockdown associated with mounted charges and dismounts and fine but those are a very special set of circumstances unlike "Press 5 to render your opponent helpless for a couple seconds." That's also...
  5. Kaemik

    How Old Are You?

    Absolutely any survey where respondents select themselves is a questionable data-source. But some data is better than no data. If you think these results are totally unreliable I'd like to point out that professional surveys tend to show MMOs and RPGs both have audiences that skew older than...
  6. Kaemik

    Not so disposable mounts

    Killing a pet should just be a straight murder count and flag you the same way attacking the player would. I'd just give it a timer like say 5 minutes where killing the person or additional pets owned by that person doesn't rack up additional murders. That way killing someone with herding and 3...
  7. Kaemik

    Not so disposable mounts

    I'm in favor of mercy mode for horses. I think this may already be a thing given springboks seem to mercy mode whenever you get them to one. I think they should still die if you take the shot after mercy mode. You could allow spiritualists to rez pets though or maybe tie a rez to beast mastery.
  8. Kaemik

    Combat is boring round 2.

    I'd consider truth to this statement kind of a failure on the game's part. We should of course be hoping for bruisers at a minimum. A good combination of damage output and defense. But also we should be hoping for truer tanks. Effective PvP tanks are given tools to punish people for ignoring...
  9. Kaemik

    Pets and Minions, Let's Unbox This Can of Worms on Christmas Day!

    Hmmm, the idea of the dominator pet turning on the party if they die is interesting. I wouldn't agree it should be all dominated pets but I would agree that would be an interesting mechanic to give some of them, and the ones that get it should in general be more powerful. If that happens I'd add...
  10. Kaemik

    Combat is boring round 2.

    What is the point of a kick if not to increase TTK? The other thing I'll say is this. Parry is what makes MO2 melee so heavily skill intensive. Absolute trash reflex players could 1vX as melee in Darkfall because they could just swing wildly and not worry about blocks. How do I know that...
  11. Kaemik

    Combat is boring round 2.

    Sure. But the suggestions I'm consistently seeing are "Swing times need to be faster", "we need more stamina", "we should do more damage", "parry windows should be shorter." You do see how all of those suggestions will have a major effect on balance right? If we're talking about core mechanics...
  12. Kaemik

    Combat is boring round 2.

    Melee combat won't exist in isolation. If changes were implemented that were to say, lower the average TTK on melee vs. melee by any significant degree, it would entirely invalidate tank buster roles. And any melee meant to be a tank buster role needs to get additional weaknesses added...
  13. Kaemik

    Combat is boring round 2.

    Speed and accuracy skills should be a big determent of the performance of certain builds. But they should also be less emphasized in certain builds. And overall tactics and group composition should mean more than any other factor when it comes to team fights. I'm concerned when I see people...
  14. Kaemik

    Potions so far

    Nymph herb is the best HoT ingredient of what I have found in-game so far. That means it will likely be a component in later recipes but probably not in very large quantities. Despite the curve in ingredients' usefulness, weaker ingredients seem to give very limited benefits and quite frequently...
  15. Kaemik

    Pets and Minions, Let's Unbox This Can of Worms on Christmas Day!

    GW1 was the game where I discovered that I really enjoy being a healer, forever relegating me to that role in 90% of other MMOs I've played because every guild wants you to be a healer when they know that's something you're good at. Before I discovered healing though, I was a necromancer. And...
  16. Kaemik

    Suggestion on Bow Balancing

    Yes, I believe so. Essentially the way I described if you went for an absolutely ridiculous strength req on a shortbow it would be an insanely high DPS bow that requires you to play pretty close-in compared to other bows and consistently land shots to really achieve your full DPS potential. Also...
  17. Kaemik

    Pets and Minions, Let's Unbox This Can of Worms on Christmas Day!

    My problem with DKs is how low of a primary point investment is. Necromancy gives many good spells. It also gives little minions I can summon en-masse. It also gives big old nasties like shades and DKs. Like I can grab my movement skills, my mana skills, necromancy tree and still have points...
  18. Kaemik

    Combat is boring round 2.

    @[AF]Tyrone - Here is my post on Elephant riders if you want to go read it. Probably best to that that conversation over to the other topic if we care to continue it. I think it's a fairly balanced suggestion. If implemented the way I suggested where it has lower speed than infantry over long...
  19. Kaemik

    Pets and Minions, Let's Unbox This Can of Worms on Christmas Day!

    I'm entirely fine with not having DKs period. I think big powerful singular pets should be more of a function of taming/domination while necromancy should focus more on lots of little guys. But I think if DKs should be a thing they should require similar primary-point investment to a...
  20. Kaemik

    Combat is boring round 2.

    Nah that's not actually me. I won't say that was as PVE account that I sold to some other dude years ago. But I won't say it wasn't. My main PvP account mainly is a lot of small gang combat in destros. I was flying with New Eden's Best before they joined Goons. You wouldn't find it very...