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  1. Kaemik

    Suggestion on Bow Balancing

    Asymmetrical bows were a favored bow of horse archers as well as being fired from a kneeling position. Shortbows were also very popular for horse archery too. However, they predate the popular use of horse archers in the area they were developed. So the low recoil was likely the primary reason...
  2. Kaemik

    Please keep movement speed the same

    So perhaps we can avoid further debate. I'm not going to sit there and debate what number will and won't cause what. Simply state that if increasing movement speed makes combat more about how you move and less about being able to parry and counter blows makes the game less immersive, and less...
  3. Kaemik

    Move Server('s) to NA [Poll]

    Yes, but with some caveats. 1. I think they should put out a survey that pops up the first time you close the game after the patch they put it in with. It should test your ping against a number of potential server locations. There are already websites that do this kind of thing I'm just having...
  4. Kaemik

    Please keep movement speed the same

    Fun > Realism. And if any of the mechanics you were lobbying for sounded fun enough to break my immersion for, I'd want them too. The only problem is they all sound incredibly unfun. Also, in the context of a fantasy game, the presence of magic doesn't harm the ability of players to immerse...
  5. Kaemik

    MO2 Tournament Prep Thread

    Given we have nothing to do but duels and tourneys at this point I could break it into multiple categories. Melee Vanilla 1v1 - 2 weapons, no healing items, no bows. Disqualified if you run from opponent for more than 5 seconds. Winner can claim to be the best melee fighter in a tournament...
  6. Kaemik

    Please keep movement speed the same

    One player not being able to win the battle by virtue of faster reflexes than all other players is a separate debate from "The game has a low skillcap because any competent player can parry 100% of attacks." The claim that was made before is demonstrably false if only a tiny portion of players...
  7. Kaemik

    Please keep movement speed the same

    Depends on the claim you are trying to support. For instance, if you are claiming "But there's nothing skillful with slow-paced combat as you can literally parry everything without needing to pay attention." Then if you can't parry all blows in a 1v1 setting then it's easily disproven you can...
  8. Kaemik

    Please keep movement speed the same

    I'll host some 3v3s or 5v5s once footfighter isn't the only role in-game. Group play is hard to judge atm with no interaction between roles.
  9. Kaemik

    MO2 Tournament Prep Thread

    I'll be hosting a tournament sometime in the next 2 weeks. This thread is to help square away some of the details. Established Part: This will be a 1v1 bracketed tournament. Each match is best 2 out of 3. If your opponent hits mercy mode you win. The winner moves on. Tentative Rules: 5...
  10. Kaemik

    Please keep movement speed the same

    If people who were winning in MO1 are now losing in MO2 and whining about how "unskillful" that gameplay is, then their opinion doesn't matter. If combat takes no skill you should be able to win. Or at least there should be no decisive winner in any fight. Like if you play Tic-Tac-Toe with me...
  11. Kaemik

    Please keep movement speed the same

    I'll be hosting a tourney within the next two weeks once I've built up enough cronite for a worthy prize. Anyone who places top 10% will be qualified to talk about what is and isn't skillful IMO. Currently, I understand a lot of people saying combat isn't skillful are getting wrecked in-game...
  12. Kaemik

    Please keep movement speed the same

    Seems like 95%+ of the game isn't paying attention then. Including many of the people cutting and pasting this line into every topic. Personally, I get wrecked. And while that may have something to do with my 160+ ping, it probably has more to do with the fact I SHOULD get wrecked playing any...
  13. Kaemik

    Please keep movement speed the same

    You mean people who recognize there are ways to make combat more skillfull without speeding it up, and people who have a short-sighted one-dimensional belief of speed = skill. As I've stated before. I did better in Darkfall's melee system. A MUCH faster system. Block wasn't practical in most...
  14. Kaemik

    Make a Protection/Healing Magic School

    Healing spells are common and something that heals can be found in most schools. However, I think there needs to be a school that focuses entirely on healing/protection abilities for people who really love the healer role. Things I would include in such a school are: 1. Direct Heals. 2. HoT...
  15. Kaemik

    Polesword & Poleaxe Animations Thread [Poll]

    IMO they should do something like this. Poleswords/Axes in general like 70-80% as strong against someone on foot as something like a greatsword. Weak enough there is a notable disadvantage. Strong enough a skilled combatant can overcome it when fighting a lesser opponent. Then something nasty...
  16. Kaemik

    Suggestion on Bow Balancing

    While I like the idea of dex having an effect on firing speed, or crit rate, or other ways to make Dex better for bows (And potentially more dexterous weapons like spears and daggers) I feel like it would lead to a lot of super dex stacked builds given how insanely good of a stat movement speed...
  17. Kaemik

    Please keep movement speed the same

    To a certain degree I would say current characters have way higher stats than they have in-game and movespeed will get slowed down a bit when the game releases and people actually have to invest in Dex. But I'd counter my own point by saying there will be some higher dex builds than are...
  18. Kaemik

    Why cant i change my forum name

    I don't think it's intended that you be able to. Would be nice to be able to once the game goes live. My name is going to depend highly upon what race I play and the race I play is going to depend highly upon racial bonuses and how each race feels once I can test them all with their proper...
  19. Kaemik

    Alchemy?

    Feel free to PM me if you have any questions. Kaemik#0057 on Discord. I've done a lot of alchemy testing so I might be able to sort out any issues you can't figure out just reading guides.
  20. Kaemik

    Is anyone going to play a pacifist?

    I think increased travel distances and boats will both have a really positive impact on traders. Travel distances because the harder it is to move your goods the more interested you'll be in paying someone else to do it. Boats because they ease travel but may be a significant investment making...