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  1. finegamingconnoisseur

    How SV should position the sub in Early Access

    Good idea, SV should put something like their mission statement or developer's vision in MO2's game description section on Steam. It will probably garner more interest from those looking for something refreshingly different and not more of the same.
  2. finegamingconnoisseur

    Tailoring?

    It would be nice also if we could wear clothing on top of armour like in UO. So you could for example wear robes that concealed your armour such that from a distance it would hard to tell what armour the player was wearing. It would also allow guilds to set their own uniforms and dye them...
  3. finegamingconnoisseur

    NA Server on Launch?

    I think generally the US players won't be affected as much as those living in the Asia-Pacific region. I've watched numerous players duel both in video and in-game, they seem to be able anticipate and counter their opponent's moves in real-time. You might have a bit more of an issue if you're...
  4. finegamingconnoisseur

    The Game isn't Ready [Poll]

    For me, I think it is already playable since I mostly mind my own business doing whatever I feel like at the time. I do a bit of exploration, pve, crafting, resource gathering, transporting, and occasionally get into pvp (usually in self defence). The game has only crashed on me once in the...
  5. finegamingconnoisseur

    Hardware for the game initial impressions

    You can definitely play the game without focusing on pvp, but just be prepared to live with it everywhere you go. While the game does not prevent pvp from happening, it instead discourages indiscriminate pking of players through murder counts which can eventually turn the pker into a red...
  6. finegamingconnoisseur

    MESSAGE OF THANKS FROM THE ROYAL TINDREM BANK TO THE HONORABLE KEEPERS OF THE OATH HOUSE

    I would like to buy a one-year season pass for safe passage in and out of Meduli please. Willing to pay in what I mine from Meduli except saburra powder.
  7. finegamingconnoisseur

    Game Guide Videos for Mortal Online 2

    Steel is one of the better metals available in Mortal Online 2, and one that involves a number of mathematical formulas to successfully create. This will be the second iteration of my video I made several years back, called The Science of Steel. I hope to simplify the process and present the...
  8. finegamingconnoisseur

    Combat conditions (Bleeding, Deep Wounds, Dazed, Crippled)

    Nice suggestion, I think it makes all weapons a bit more interesting in their damage capability than simply dealing one of three damage types.
  9. finegamingconnoisseur

    Beta Patch Notes 0.1.5.9 Discussion

    Source: https://mortalonline2.com/forums/threads/beta-patch-notes-0-1-5-9.2673/ New magic spells and pet equipment are finally added to Mortal Online 2. Added Added Spiritism spells: Mental healing, Resurrect, Mental projectile, Ether momentum, Transcendental awareness Added spirit boxes to...
  10. finegamingconnoisseur

    Feedback/Suggestion, Don't release Mo2 persistence yet, Constructive Criticism Down below. With Player Links for references

    I think Bethesda has gotten used to the fact that fans of The Elder Scrolls series are more than capable and eager to fix their games for them years and even decades after their release.
  11. finegamingconnoisseur

    Stream Obfuscation

    I remember watching a few pvp vets livestream on MO1 in the past when the population was still decent, they would stream for long periods of time in the wilderness without anyone coming to fight them. They would even do yells and aggressively goad anyone watching to come and take them on. Some...
  12. finegamingconnoisseur

    Please allow spaces in guild names

    EVE Online has support for both spaces in guild names and unique guild tag on a first come first serve basis. I don't see why the same can't be done in MO2, of all games.
  13. finegamingconnoisseur

    A busy week on my end, but the game guide video on how to make steel in Mortal Online 2 is...

    A busy week on my end, but the game guide video on how to make steel in Mortal Online 2 is progressing well. Aiming to release it sometime next week. 🙂 Spoiler: Sometimes, making your intentions known may put others at ease or at the very least grant you safe passage.
  14. finegamingconnoisseur

    Can anyone answer all the question i have on mo 2 ?

    Good to hear that persistent release is coming end of Q3. Been waiting so long for this. I've been enjoying it such that sometimes I forget it's still the closed beta.
  15. finegamingconnoisseur

    Can anyone answer all the question i have on mo 2 ?

    Crafting-wise, you can now name your crafted item and stamp your name on it if your skills in the craft and associated material lores are at 100. Like the "Massive sledgehammer of great death" by Shrek, for example. You also only require 70 skill level in the craft and associated material lores...
  16. finegamingconnoisseur

    Toxic New Player Experience, or Git Gud?

    In my honest opinion and experience, every town or city will have its share of pkers at various times of the day so there are no safe towns as such. It all comes down to which town you personally enjoy being in, for me I live in Fabernum for the resources, more central location on the...
  17. finegamingconnoisseur

    Toxic New Player Experience, or Git Gud?

    @binkus Count me in too, if you're looking for more manpower.
  18. finegamingconnoisseur

    Write your hardware specs and FPS, would be awesome?

    I recently turned on multi-threaded rendering in the game settings and found that it increased smoothness and performance by quite a bit. Results will vary from pc to pc obviously.
  19. finegamingconnoisseur

    Write your hardware specs and FPS, would be awesome?

    Are you running MO2 on the ssd or hhd?
  20. finegamingconnoisseur

    Crouching | Arrow Crafting

    Good to hear that crouching is a confirmed planned feature for the future. I'm guessing that with Unreal Engine 4.26 it would be more than powerful enough to support crouch with multiple ragdoll hitboxes. Make it so that in crouch stance, any damage done to the player will be 1.5-2x higher...