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  1. finegamingconnoisseur

    Game Guide Videos for Mortal Online 2

    @PoisonArrows Thank you, it warms my heart to hear words of support such as yours. It makes all the effort and time worthwhile. 😍 @Amadman I'm glad I first stumbled across MO1 way back in 2009, literally in a small random mmorpg forum. Little did I know back then that the game would now have...
  2. finegamingconnoisseur

    Game Guide Videos for Mortal Online 2

    The most dangerous part of your journey when travelling in the world of Nave may be right at the beginning or near the end. Many unwary travellers have been ambushed and parted with their valuable goods once they venture out of range of town guards. While others find that their long trek through...
  3. finegamingconnoisseur

    Lifelike Impact in Combat is Missing

    I feel that SV could take a page out of games like Kingdom Come: Deliverance or even The Elder Scrolls II: Daggerfall. The latter had camera-shake based on the amount of damage the enemy hit you for. Getting hit by a well-placed arrow disorientated your view for a second or two. Mortal Online...
  4. finegamingconnoisseur

    No Thievery on Release?

    If they are going to build climbing, sneaking and all the rest of the cool features we've been asking since years ago back in MO1, I'd be happy for them to take their time to make the best thievery system in the entire video game industry.
  5. finegamingconnoisseur

    No Thievery on Release?

    Source: https://www.mortalonline2.com/beta/#roadmap I was just looking at the updated roadmap which lays out the development plans for the next 3 months leading up to release. Thievery was previously in the Under Development section, however in the updated roadmap it is nowhere to be seen...
  6. finegamingconnoisseur

    Name reservation is starting

    I'm guessing that the name reservation is for our character's first name only? Since the game asks for first and last names at character creation.
  7. finegamingconnoisseur

    Name reservation is starting

    They should drop the lifetime sub for MO1 and lower the package price, seeing that the old game will be shut down when MO2 goes live in about 3 months time. It might get more uptake if they did.
  8. finegamingconnoisseur

    I need a new Graficcard. Which one can you recommend for Mortal Online 2 ?

    Not an expert on AMD product lines myself, but looking through this review it seems to pack a good deal of power: https://www.notebookcheck.net/AMD-Ryzen-7-3700X-Desktop-CPU-Review-A-frugal-8-core-and-16-thread-processor.428750.0.html
  9. finegamingconnoisseur

    I need a new Graficcard. Which one can you recommend for Mortal Online 2 ?

    I saw a rather good explanation and advice regarding graphics cards like the RTX 3060. In short, the 12gb on the comparatively weak 3060 is a marketing gimmick and won't help much to push up framerates.
  10. finegamingconnoisseur

    I need a new Graficcard. Which one can you recommend for Mortal Online 2 ?

    I would say a RTX 3060 Ti at the very minimum or AMD equivalent. If you can I would get a RTX 3070 or better, but it might go over your budget as the price of graphics cards are still way overpriced. Pairing it with a good CPU would be recommended so that it doesn't bottleneck your graphics card.
  11. finegamingconnoisseur

    Remove Town Gathering

    I'll admit that I've only ever gathered in town once, and that was to show what the yield was like in a video. I do spend time in town every now and then sometimes just to see the kind of creative antics and stunts that players come up (and get away) with, which in hindsight can actually be...
  12. finegamingconnoisseur

    Remove Town Gathering

    I'd imagine that once the game launches most town gatherers will fan out into the world because the time spent gathering versus the monthly sub they pay would be of poorer value than riding out and gathering large quantities of the same resources. Sure, they can still choose to sit in town and...
  13. finegamingconnoisseur

    Remove Town Gathering

    Actually, there is quality in the sense that the type of crucial material you need is only found outside of town. Calx for instance you have to go down to the streams where pk'ers can easily hide and wait for you there.
  14. finegamingconnoisseur

    Remove Town Gathering

    Resources in town are low quality and quantity. Serious resource gatherers will make it their mission to leave town one way or another, come hell or high water.
  15. finegamingconnoisseur

    Crash Deleted Character- Answered

    Has your friend reported it in-game using Report Bug in the options menu? It may be possible that SV can restore the deleted character if it's an issue on their end, and that way they can try to fix it as well.
  16. finegamingconnoisseur

    Population questions

    You're unlikely to see that many players right now, I would say most of those playing are fans of the game and those with big plans for when it goes into persistence. I read from SV that they got around 10,000 players concurrently during one of the earlier stress tests. Which is not a bad...
  17. finegamingconnoisseur

    Wtf How is the Development progressively getting worse? Broker not working,Guards not working, Stables not working, even Ui problems and Clade Resets?

    Hopefully in preparation for an assets overview tab like in EVE Online, being able to see everything you have in each bank, stable and broker. It's long overdue in my opinion.
  18. finegamingconnoisseur

    Wtf How is the Development progressively getting worse? Broker not working,Guards not working, Stables not working, even Ui problems and Clade Resets?

    I did notice my mount missing in the stables when I tried to retrieve it last week. Something ain't right.
  19. finegamingconnoisseur

    Weather, Clothing & Camping

    The heat system on Sarducaa was vicious, but on one occasion it gave me just enough time to talk to a friend briefly before I succumbed to the burning sand, air and sun.