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  1. Kaemik

    Haven in MO2

    I'd agree with the general sentiment. Haven is once again, WAY too large, and has way too much stuff. Bandits, razorbacks, bears, three different types of wood, none of these things belong in Haven. Make a town with a walker spawn , tutor NPCs, no bank, firmwood (because it's such a "meh"...
  2. Kaemik

    Tamed bears are a predecessor of Death Knights

    I really hope pets eventually get a ton of added complexity beyond set and forget. Big things I would like to see: 1. "Go there" command. Where a pet moves to where you are aiming on the ground. This allows for positioning and commanding pets to be a much larger part of beastmaster play. 2...
  3. Kaemik

    Tamed bears are a predecessor of Death Knights

    You're actually in the wrong topic. Your topic was about features, this one is about how OP the OP thinks pets are.
  4. Kaemik

    Mount Armor and Heavy Mounts Should be In Next Patch

    Even mounted archers are currently unplayable if they aren't arcane archers that can heal their own mounts. And mounted mages spend a huge portion of fights babysitting their mount's health. Imagine how much worse that will be when people are diving into melee on their horse. Even if you go for...
  5. Kaemik

    Dexterity.

    I agree that we shouldn't overestimate the strength of a build just because a lot of people play it. But it also is a strong indicator of what people value. People REALLY value speed. And to a certain degree I understand why. I myself have many times said something to the effect of "Speed and...
  6. Kaemik

    Dexterity.

    If there is a strong frontline build that is meaningfully faster than the rest, it will become the race everyone plays. We already have people willing to argue Khurites are the best human race because it's 1.7% faster than Kallards despite being the same or weaker in every other stat except jump...
  7. Kaemik

    The needful things - for beastmasters/tamers being viable

    As someone who originally was against buffing Alvarin even though I was playing one, a continual pattern of nerfing them while buffing everything else has brought me around on this issue. Alvarin die easily because as they currently stand, they are bad. They need buffs. That's the only solution...
  8. Kaemik

    Proposal - Remove of 'I'm Stuck' button.

    Teleporting at the end of 10 second period instead of the start of it, and disabled in combat are both good ideas. I would do both those things. No long cooldowns and certainly no removal please.
  9. Kaemik

    The needful things - for beastmasters/tamers being viable

    If it does, it does not have it at a useful value. Any physical attack aimed at mobs that don't have visible armor hits like a truck. I would disagree that this is a pets should be overpowered or undpowered issue. As I stated: "Nerf health on the creatures it makes too strong" What it actually...
  10. Kaemik

    About ARPK Guilds

    I don't think the people saying something like that really understand the classification itself. Once you have a reason it's not "random" anymore. Of course, I think white knight guilds have a right to say "That reason is crap/tyrannical/against our mindset and we're not going to accept it...
  11. Kaemik

    About ARPK Guilds

    I think all guilds can really be broken down into those three categories though. It basically comes down to, when you go after a neutral player do you need a reason beyond the fact they aren't friendly to kill them? If yes, you're not RPK. If no, you're RPK. The quality of the reason doesn't...
  12. Kaemik

    About ARPK Guilds

    There is a really simple way to break down the difference between RPK and Non-RPK Friendlies Nearly all guilds have a list of friendlies. Could include many guilds, it could be very short or potentially only include their own guild's alts. Killing friendlies is almost never allowed in a...
  13. Kaemik

    The needful things - for beastmasters/tamers being viable

    Mount armor honestly needs to be in next patch. Every single mounted build is nerfed without it. I think mounted melee is next patch or the patch after and it is going to be absolutely worthless with unarmored steppe horses as the only mount option. Seriously, imagine charging a roughly 300...
  14. Kaemik

    Tamed bears are a predecessor of Death Knights

    All animal stats are placeholders. They are intended to work like MO1 where the stats are a bit random. So I'd take the effectiveness of current animals with a grain of salt. I really hope eventually pet's strength comes more from managing them with abilities like a range in the original Guild...
  15. Kaemik

    Crafting suggestion.

    +/- as well as the ability to just enter a number would both be good. Not the highest priority thing in the game but this should be on their list of small improvements to do in the future.
  16. Kaemik

    Oghmirs Indisputably Broken

    Just imagine when they fix all the clades / buff Thursars to be on par with Ohgmirs. I'm sure people's 10 psyche hybrids getting eaten alive in melee by these monsters and 2-3 shot by enemy mages will still be totally worth it though. I heard Tindremene's are super great as hybrids right now...
  17. Kaemik

    Improvement priority

    1. Fix any game-breaking bugs. 2. Implement major roles such as mounted melee as well as features needed for roles to function properly like heavier mounts and mount armor every mounted build is currently feeling the lack of. Restore foot hybrids to a playable status again as we should be...
  18. Kaemik

    Updated Intelligence "Curve"

    I keep seeing people trying to post new meta hybrid builds and I continually think "These are objectively worse than similar builds you could make before the nerf and those builds weren't overpowered then, so why on earth would you play these?" Like I keep saying. Full-fighters were good before...
  19. Kaemik

    Updated Intelligence "Curve"

    Because the target was myself, and min psyche on an obese build is 45. The build had to go obese for the final tests as you cannot reach max INT without doing so. I did 50 because it's a nice number. It doesn't cloud the results at all. The intent of this test was to show the curve not what...
  20. Kaemik

    Updated Intelligence "Curve"

    I've made clear multiple times I am not an MO1 vet. I barely played the game. My entire comparison is last patch to this patch. Continually acting like I am a salty MO1 vet after I have clarified that at least three times is kind of reflecting how absolutely clueless you are. There is no reason...