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  1. Necromantic

    After the stress test in march?

    You guys forgot about magic for release. :P We'll we're supposed to get that an taming about right now anyway. One of the bigger problems that were done in the past was releasing things that will throw off balance and change play styles completely way too late. You can't make a few aspects work...
  2. Necromantic

    After the stress test in march?

    Early Access is really just a way developers make people pay to play their betas and test for them anyway. ;P
  3. Necromantic

    Two Important Suggestions for Haven Before Release

    How about just make all items you can get on Haven special items that can't be sold or traded. I mean they are essentially newbie items. I don't mind tutors as long as they only give you an insignificant amount of skill so that you basically only get the ability to use the skills. And they...
  4. Necromantic

    Launch Delayed to Q4 2021?

    Some people may give it another chance, most won't. No matter how much anecdotal evidence there may be of people saying they may come back. It's also a question of what play style those people have as to some Mortal has always catered way much more than to others.
  5. Necromantic

    Mechanics to prevent Players to bug inside a house.

    There won't even be houses on release and add that to a list of what needs to be fixed before "release". Haha. :P Either they work on something that doesn't exist or they won't release. Maybe start another list. :P There were always secure chests in MO to begin with.
  6. Necromantic

    To help ensure the success of the game would you...?

    Most people left the game because there was nothing for them to do for daily "engagement". That the game was pretty buggy and was often working against them was just something additional. It's one thing to discuss whether there is too much PvP or not, it's another to say that the game had...
  7. Necromantic

    Launch Delayed to Q4 2021?

    I doubt it. Most people see early access as a release, especially when you have to pay for it. And SV has literally released the game before. It's been out for over a decade, this is mostly an engine change with even less features present than there were before. That won't make people more...
  8. Necromantic

    Nights have become ridiculous

    Nights were even darker in MO at some point. And it's always been the plan to have dark nights. But tools and features for during the night are still needed.
  9. Necromantic

    Launch Delayed to Q4 2021?

    Exactly that. I've been saying this for some time now. What people call "release" is what Henrik himself has called "persistent release" which basically means no more wipes after this point. It's really just Early Access. Even though Early Access will always be seen as the release of an MMO for...
  10. Necromantic

    Beta Patch Notes 0.1.0.38 Discussion

    How would running a magic NPC out of mana trivialize a fight any less than running an NPC out of stamina? Also stamina does absolutely nothing for an NPC against your example of mounted players. Stamina is mostly a problem with them running anyway.
  11. Necromantic

    Beta Patch Notes 0.1.0.38 Discussion

    What MO and any other MMO really needs is mana and stamina management systems for NPCs, so they don't just have infinite of it. Basically NPCs that adhere to the same rules as players. Just like any creature in MO should have dynamic attributes/stats this time around and not just mounts. And you...
  12. Necromantic

    Beta Patch Notes 0.1.0.38 Discussion

    Well, it's officially "beta" and persistent (early access) "release" is supposed to be next month. :P Not much to do aside from fighting has sadly been a norm with MO in general.
  13. Necromantic

    Human Racial Balance - Con is King?

    At least they are showing the max attribute points for each race now as of the last few patches, meaning the advantage for bigger races is even more obvious.
  14. Necromantic

    Beta Patch Notes 0.1.0.38 Discussion

    Look at the roadmap, taming and magic supposedly at the end of month patch. But that doesn't invalidated the criticism. :P
  15. Necromantic

    Is anyone of you streaming MO 2 after release ? Is Henrick in Contact with some youtube-Influencers ?

    People will never manage to say his name correctly apparently. Also the problem with streaming games like MO is that you really don't want people knowing what you are doing all the time. Right now might be a good time to stream but after release with anything meaningful going on expect public...
  16. Necromantic

    A Community Exercise for Theorycrafters

    MO actually had templates early on, you could pick one and start with some starting equipment and skills, similar to what UO had back in the days. I'm not sure I'd agree to expanding it to races. People should be able to fuck up anyway. They just need more basic info early on. Also, it's...
  17. Necromantic

    New Player Experience Shaping Up Into a Complete Disaster

    The problem is you are talking about Thursar being viable fat mages or not, while fat mages shouldn't be a marker for anything to begin with. You're using a concept you don't even want to see to evaluate another concept. That's like using bad numbers to evaluate whether something is good or bad...
  18. Necromantic

    Ghosts can see Players that are alive ! Plz fix it !

    One exception is they could be able to see them around priests and maybe let alive players see ghosts close to priests. That could help prevent res killing as well as add some interesting interactions, maybe even being able to resurrect people around priests without Spiritism with potentially...
  19. Necromantic

    New Player Experience Shaping Up Into a Complete Disaster

    Stop even using the word fat mages, I hate the concept! :p Those should either be so gimped in other areas and unable to ride horses because they are so fat that they aren't even that kind of a thing! Whenever people bring up mages they only talk about that retarded concept instead of actually...
  20. Necromantic

    Continuously updated list of guild location claims

    I remember when ZEAL tried to take the small AI jungle town and utterly failed. :p