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  1. Necromantic

    New Player Experience Shaping Up Into a Complete Disaster

    Your character development is part of your territory to develop. :p If you only have character progression for a week or so, then why have character progression at all. At that point you're only having it for the sake of having it. People will always grind and abuse systems to get to the top...
  2. Necromantic

    New Player Experience Shaping Up Into a Complete Disaster

    You need both, long term character development and long term player development. Comparing any meaningful gameplay to Asian grindfests where numbers are king and increasing exponentially is, well, not that meaningful. It's the exact opposite of what I am talking about. The problem is too many...
  3. Necromantic

    What Kind of Behavioral Preferences Are Lurking Around This Hellhole?

    Wow, someone who makes content around something giving his unbiased opinion on something. :p People believe in personality tests like that an horoscopes for different reasons but their perceived "accuracy" stems from similar designs. These tests more often than not work on the principle that...
  4. Necromantic

    New Player Experience Shaping Up Into a Complete Disaster

    Well, that's more going towards what I said about just changing one aspect instead of changing the whole system. Let's not get too real-life political here though. It's not just a German thing, just that German being literally a gendered language sees an additional effect in nouns. Pronouns are...
  5. Necromantic

    Human Racial Balance - Con is King?

    I'm not a fan of diminishing returns to be honest. You can't really balance non-linear systems that way and while it helps even out the differences it is inherently biased against some things more than others. Just like in the reverse at some point they made Int more powerful the higher it was...
  6. Necromantic

    Mechanic to prevent Dupes.

    Well, as was said before, one of the problems is potentially that a lot of things are done by references to a characters name, not his internal id or hash. That may work in most cases but not all and is prone to error. They are basically using mutable data as opposed to unique primary keys. They...
  7. Necromantic

    What Kind of Behavioral Preferences Are Lurking Around This Hellhole?

    Why do people feel horoscopes work for them despite the fact they are absolute nonsense?
  8. Necromantic

    What Kind of Behavioral Preferences Are Lurking Around This Hellhole?

    Did you know that these Myers–Briggs tests are completely arbitrary, have zero scientific basis and mean absolutely nothing? Their invention was basically a money grabbing scheme. It is proven that the same person taking the same kind of tests with slightly different questions will get...
  9. Necromantic

    Improve Swimming

    I don't think this is about looks. :P I don't mind losing stamina from normal swim speed, it should just be a lot less severe. As it stands swimming is literally one of the most dangerous things in MO.
  10. Necromantic

    New Player Experience Shaping Up Into a Complete Disaster

    Nope, it all comes down to good design. Good design makes progression part of every day play, not a before or afterthought. Too many look at adjusting specific things like "like it slower" on their own. The only way you can make anything better is by looking at it holistically. The only reason...
  11. Necromantic

    Worth it to still buy beta access ?

    Well, not really, but that's what public perception will be. And it's one of the problems with their approach, because to most people it's essentially a release missing a lot of features.
  12. Necromantic

    A fix to body morph parameters

    The problem is that currently characters are too fat by default. When asked Henrik said it's known and they are supposedly fixing it. I'm just a bit confused by how these little things are not in all these character creation changes and fixed as those are really just Blendshape coefficients that...
  13. Necromantic

    Worth it to still buy beta access ?

    Well, March, if at all, will be persistent / Early Access, not classic release. But I do hope they don't do any of that before before most of the "core" features are in and in a good state. I guess it comes down to the price difference between the current buy in price and the later buy in price.
  14. Necromantic

    Continuously updated list of guild location claims

    What if he is shaking his booty, will you hold that for him as well?
  15. Necromantic

    Human Racial Balance - Con is King?

    Please make weight and size combination - not just armor weight - determine what mounts you can ride and you need extra strong ones to even be able to not be thrown off with too much. :p
  16. Necromantic

    Human Racial Balance - Con is King?

    You actually got that wrong, it's clade bonuses because the whole family of races is called the clade, below it are the races in the clade.
  17. Necromantic

    Mechanic to prevent Dupes.

    Well, I am a professional software engineer with a specialization for interactive media. Just saying. ;P
  18. Necromantic

    Human Racial Balance - Con is King?

    Making more varied sub-clades was also something I thought about but it wouldn't work. It would turn them all pretty generic and for the most part it would also completely ignoring size, which is one of the big problem "attributes" right now and can't be altered as much with some clades. Damage...
  19. Necromantic

    Continuously updated list of guild location claims

    We've held bigger territories with just 5 men. :P
  20. Necromantic

    Continuously updated list of guild location claims

    You can't claim shit at this point in time anyway. Or rather anyone can claim anything and it means absolutely nothing. The Packt claims the whole of Nordveld and Sarducaa.