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  1. Anabolic Man

    The Overpowered/Underpowered Weapons/Gear/Materials/Pets Thread

    Meditation in Armor need a Buff, becuase this skill is not worth investing at all ! Could be a nice addon for the human Paladin with a 10 + kg Armor, if meditation would ignore some of the armor ! ATM it regenerate Mana in Armor way too slow and could be in general a bit faster. I testing it...
  2. Anabolic Man

    Anyone else hate that change to magic reflect ? it changes the small scale and large battles completely and this in a bad way !

    https://mortalonline2.com/forums/threads/mages-ecumenical-changes.9170/ I also like these recommendations !
  3. Anabolic Man

    Mages: Ecumenical Changes

    I strongly agree on the MR Change and i also like the other ideas. Anyone else hate that change to magic reflect ? https://mortalonline2.com/forums/threads/anyone-else-hate-that-change-to-magic-reflect.9177/
  4. Anabolic Man

    Anyone else hate that change to magic reflect ? it changes the small scale and large battles completely and this in a bad way !

    And here a second problem. This statement i heared many times by many players that stopped playing.
  5. Anabolic Man

    Anyone else hate that change to magic reflect ? it changes the small scale and large battles completely and this in a bad way !

    But the whole team already have it active in the begining of the fight. This is not a big problem in small scale fights, but in large battles. Before the patch only a few people pushed through the lane. I immediatly corrupted them and jumped on them with my sword, to hit them in the back. The...
  6. Anabolic Man

    Anyone else hate that change to magic reflect ? it changes the small scale and large battles completely and this in a bad way !

    I hate it and i want to explain why it broke the balance of the different classes, how it change the combat and why ! Now everyone try to push through the lines and not only a few deticated divers, at the right moment. Before you had to be at least a bit careful. Before the MR Patch only a few...
  7. Anabolic Man

    How to balance a game without a PVE Server to make it more interesting for all types of players !

    -1 The hotspot dungeon would be a great idea and it was my idea. -2 The world Events that triggered PVP to releave the dungeons was implemented in the first game. i ask the Devs to add them as fast as possible, becuase they were important core game mechanics of the first game and needto return...
  8. Anabolic Man

    Flux

    https://mortalonline2.com/forums/threads/ideas-to-improve-trinket-crafting.8965/
  9. Anabolic Man

    The Overpowered/Underpowered Weapons/Gear/Materials/Pets Thread

    124 and 130 makes nearly no differnece in speed. You are a bit faster but nearly not noticeable. The speed difference comes most from the 2 clades that give 1,5 % more movementspeed each and from the active speedbuff clades. Daggers deal a lot of damage becuase they penetrate steel armors...
  10. Anabolic Man

    How to balance a game without a PVE Server to make it more interesting for all types of players !

    And i would like to add that Heaven should get some kind of small Boss, so players get more exited, as soon as heaven will be free to play !
  11. Anabolic Man

    The Overpowered/Underpowered Weapons/Gear/Materials/Pets Thread

    I don´t think that would be OP at all and that a skinny character would ever get the meta, if 130 dex would make the spear getting a good chance for weakspot. If you are skinny you have arround 143 HP, so you are super squishy and It must have some benefit, or all go stout! Being that squishy...
  12. Anabolic Man

    The Overpowered/Underpowered Weapons/Gear/Materials/Pets Thread

    i think not. Atm you weakspot with a dagger all the time, even if you are not lean or underweight. Spear does not get any weakspots at all atm !
  13. Anabolic Man

    The Overpowered/Underpowered Weapons/Gear/Materials/Pets Thread

    The rng heal range for Bandages is too far apart... You heal yourself for 34 HP and sometimes you heal for 47 HP ! This seems totally random ! I dont like that. The ammount of healing should only be reduced that much if you get hit during the time your are bandaging ! In both cases i was not...
  14. Anabolic Man

    Full loot but not really? Remake trinckets

    This is my suggestion ! https://mortalonline2.com/forums/threads/ideas-to-improve-trinket-crafting.8965/
  15. Anabolic Man

    The Overpowered/Underpowered Weapons/Gear/Materials/Pets Thread

    The Weakspot chance of different Spear-handels and heads that are crafted out of specific materials need to be tweeked ! The high dex Alvarin do not benefit from his high dex when he using a spear out of weakspot materials ! Every Alvarin is crafting Spears from the most damage matals instead of...
  16. Anabolic Man

    How to balance a game without a PVE Server to make it more interesting for all types of players !

    Speznatz adressed one on the biggest propblems of MO2 in his latest Video. Many PVE Players are unhappy with the current state of the game and i wanted to give some feedback how SV could create a world that offers something for all players ! MO2 can only achieve a high number of players if if...
  17. Anabolic Man

    Full loot but not really? Remake trinckets

    I personally like that trinkets are not lootable, becuase otherwise noone woudl wear the. Armor and weapons are easy replaceable and trinkets take month to farm and craft. Noone would use them if they drop.
  18. Anabolic Man

    Different Chests with different access rights ! (Quality of life improvement)

    maybe you are not so wrong. There need to be possebilities to rob someone, if someone roleplay a bandit, but a houseowner shoudl also be able to lock a room with chests, that only he can open and have access to.