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  1. Anabolic Man

    Making Tower Shields more heavy is not enogh to properly balance them

    I myself play a weakspot dagger build with a tower shield and would nerf my own character with my suggestion. But I don't care, the fun of the game is more important and daggers will be buffed in the future with the poison update. The problem is that everyone using shields. They are overused...
  2. Anabolic Man

    Half charged attacks

    Where are you from. Only weapons that cause problems are flakestone weapons +piercing attack. Australian players are struggling and must wear thicker armor that Flakestone weapons cannot penetrate. Try to bind Overhead on Q and Walk/feint on E This way you can use Alt + right mosue to block...
  3. Anabolic Man

    Making Tower Shields more heavy is not enogh to properly balance them

    A weapon ability to knock the shield out of a player's hand would also be conceivable. So the shield spawns in a loot bag. There are simply no real counters like an explosion arrows that knockdown a shield user and destoy his shield. XD Shields made of wood cost next to nothing. When these...
  4. Anabolic Man

    Making Tower Shields more heavy is not enogh to properly balance them

    Yesterday i started a conversation in the stream with some of the best veteran Players from Nightfall and over 350 Viewers ! Most people i ask say that they hate the meta and some of the best Players deleated their Thursar, because they are so op.
  5. Anabolic Man

    Making Tower Shields more heavy is not enogh to properly balance them

    Every tank use tower Shields ! Ether they could cost 100 primaries or make equipment damage much higher, so they only reduce 50 % of the damage, if they are not crafted from steel. Also make the player using them slower would be an option. Just making the shield more heavy is not real nerf ...
  6. Anabolic Man

    New dungeons, expansions of existing Caves and mechanics to keep PVP players busy to free up dungeons for PVE players, so more players can enjoy MO2

    A good sandbow must be attractive for all players. Player love to play games in tavern and play as a gambler, crafters, collecters that love collect rare stuff and aminals, Roleplayers and PVE players and i think the PVE Players are a but turned off, if the dungeons are camped. i dont think they...
  7. Anabolic Man

    New dungeons, expansions of existing Caves and mechanics to keep PVP players busy to free up dungeons for PVE players, so more players can enjoy MO2

    "People should have more options to get it in with 'real life' shit like gathering pigs, milking cows, that's PvE, too. " This is farming and crafting not PVE PVE is for me Players vs an intelligent AI like Monsters. Hitting rocks or milking a cow if this would be possible is not PVE.
  8. Anabolic Man

    New dungeons, expansions of existing Caves and mechanics to keep PVP players busy to free up dungeons for PVE players, so more players can enjoy MO2

    In addition a solution for the Russian players should be found. There are many Russian players and they will not be able to pay the sub from Russia through Steam. I think a Player should be able to buy game time with ingame farmed gold. That would have to be a lot of gold, so that not all...
  9. Anabolic Man

    Fix the snow in the buildings

    looks wired
  10. Anabolic Man

    New dungeons, expansions of existing Caves and mechanics to keep PVP players busy to free up dungeons for PVE players, so more players can enjoy MO2

    Beside world events the idea of Hotspot dungeons would further relieve the dungeons. I got a lot of feedback, after i mentioned that idea in the chat and even in the forums. Most players wrote, that this would be a fantastic idea. I did not get a single dislike in the forum and the respone of...
  11. Anabolic Man

    New dungeons, expansions of existing Caves and mechanics to keep PVP players busy to free up dungeons for PVE players, so more players can enjoy MO2

    The problem most new players have : Currently, the dungeons are the only PVP hotspots. This makes the PVE players and the new players very unhappy and this game thrives on cool caves and adventures that the new players are often left out of. Many players travel 40 minutes to a dungeon, only to...
  12. Anabolic Man

    BASED changes that will save the game

    That are exactly the same suggestions i made since month ! I can´t understand why not more people give a like ! 1. Pets, either useable only in PvE or GUTTED. 1 button class that takes 0 skill and is one of the STRONGEST in the game. (agree) Too strong if athropy not slow them down...
  13. Anabolic Man

    I unspecced cooking:

    yeah we need much more different buffs from cooking. From higher gathering yield up to other useful buffs that might benefit you in combat, increase carry weight for next 30 min and so on.
  14. Anabolic Man

    How to implement naval battles without cannons and gunpowder.

    Without gunpowder, the shots don't make a loud bang or smoke, but the bullets themselves can pierce the wood and make noise. Blackwake had really cool mechanics and a cool Captain menu to tell your crew what to do. Some had to load the canons, others had to repair the canon holes. The sail had...
  15. Anabolic Man

    How to implement naval battles without cannons and gunpowder.

    Stavault could build ships with two decks. A lower deck for the rowing slaves and a middle deck for ball balists.
  16. Anabolic Man

    Some inspiration for roman Towns/Ruins/Houses and maybe some future updates of Tindrem

    Roman Villa https://www.artstation.com/artwork/X10e4D
  17. Anabolic Man

    Since sieging is on the roadmap

    https://www.turbosquid.com/de/3d-models/war-machine-trebuchet-medieval-siege-engine-war-battle-3d-model-1862160