Search results

  1. Kaquenqos

    Do you want the game to wipe?

    keep releasing QA & core content to replace the placeholder stuff, save up big load of content & pvp rework & tc siege for sub-drop 'expansion relaunch event', wipe for the (re)launch of "Mortal Online 2: A Nave Reborn Definitive HD Cronite Edition", have Henrik host a live stream where he has...
  2. Kaquenqos

    Hammers

    Certainly organic tools and weapons were the mainstay in human populations for hundreds of thousands (maybe even millions of years if you consider all 'homo' species as 'human') of years, and in some remote areas continue to be used to great effect... But that doesn't mean they are functionally...
  3. Kaquenqos

    Hammers

    Yeah, I guess that's kind of what I'm getting at. Why are so many organic materials that are easy to hunt & butcher better than metals which take skill point investment & much longer time-investment to get? Why are waste-products (flake/jadeite) better than many of the metals that you are...
  4. Kaquenqos

    Hammers

    So you're going to use real world comparisons to justify 1 metal being useless, but never use real world comparisons for any other metals? That's inconsistent, we should at least continue the analogy if we're going to do that... obligatory: Of course, we can't really use real world comparisons...
  5. Kaquenqos

    Would accepting defeat be the better choice right now for the game long term?

    Yeah, the other, probably far easier solution, is to just drop rep altogether & move back to the MO1 flags. I don't think rep can be reconciled with MO1 flags though, and if you are going to rework rep you might as well keep the current system.
  6. Kaquenqos

    Would accepting defeat be the better choice right now for the game long term?

    All SV needs to do is QA polish while finishing the core content of the game, then overhaul all of the mechanics/content surrounding PvP(flags/rep/outlaw areas) & how PvE figures into PvP & the game as a whole, withhold all of that non-QA overhaul content for one big 'expansion' drop, then...
  7. Kaquenqos

    Flux farm “non exploit”?

    Hey, if you can't be cohesive internally you should at least appear cohesive externally... My rates are very reasonable... 🧔👌
  8. Kaquenqos

    Flux farm “non exploit”?

    The question here is: 1) If this isn't an exploit, why is a patch to change it imminent, and why is SV on record saying it is not working as intended? 2) If this is an exploit, why isn't it a bannable offense? Here are the acceptable options in this situation, in order of preference: 1) This...
  9. Kaquenqos

    How to get some players to return.

    Rep should be rewarded for way more than what it is currently. For example, killing criminal/grey-flag players should give rep; you're doing the guard's jobs for them why wouldn't they like you? Attaching this only to bounty hunting is very tedious and seems like an unnecessary step that...
  10. Kaquenqos

    Hammers

    Yeah, I commented on that earlier lol... WTF doesn't warhammer have good thrusting damage!? At least then you would have 1 hammer with some versatility for PvP; poke most of the time, go in for a big swing when you think you can land it... Sounds like it could be fairly good for 1v1 and fun...
  11. Kaquenqos

    Noticing a trend

    Yeah, I'm talking a literal test server that anyone can login and get access to a lot of resources & skills designed to test a specific element. So, say you are testing balancing on PvP skills/builds & flagging/PK mechanics, you allow anyone to log in to this server and set all of their...
  12. Kaquenqos

    Noticing a trend

    I think we've all gotten our moneys worth, and I don't think SV is really a crooked company or anything. For example, they definitely are not in the camp of MMO shyster pipedream devs like the Chronicles of Elyria people, or something like that. In fact, like most people here to some degree, I...
  13. Kaquenqos

    Hammers

    Yeah, I think hammers are ok situationally I guess, but personally I just can't fathom why you'd pick hammer to invest 100 points into vs. almost any other weapon. It's cool that you can get good damage with heavy mats; for example the only use for stuff like Bron in the game, as far as I can...
  14. Kaquenqos

    Murder Count System

    The system as it stands basically is just a means of making PvP less fun for everyone. The only people this system works for is people who RPK while blue & count their MC & do deliveries to farm rep. This is the playstyle that this system encourages; mechanically, that is what the game is...
  15. Kaquenqos

    Remove Worn Short Sword (add a replacement system)

    I didn't vote because I didn't see the option "Rework the entire PvP mechanics ASAP", which is the only thing that will ever ameliorate these kinds of situations. If you have a broken system, you can't be surprised when it works as intended to produce broken results.
  16. Kaquenqos

    I like...

    In spite of the direction they sometimes take, I really like the vision SV has and what MO & MO2 try to accomplish. I think the game is a lot of fun for what it is, and a lot of the frameworks/concepts for mechanics are awesome. I think, right now, pre-sub but post-server issues, MO2 is easily...
  17. Kaquenqos

    wtf!

    This system right here, plus the reality that reputation is tied almost solely to running deliveries between towns, has nothing but bad implications on the PvP operation of MO2. I'm a broken record at this point, but this needs to be addressed. The more I learned about flagging, rep & MC, the...
  18. Kaquenqos

    wtf!

    Welcome to the horrendous PvP mechanics of MO2... If you thought the flag system was bad, wait until you learn about reputation, deliveries & MC. Literally no flags in wilderness would be a big improvement over the current flag system. The way it works is so bad that even an outright absence of...
  19. Kaquenqos

    From a New Player

    Seriously, what kills MO and games like it is this, in this order: 1) game design that doesn't account for people like you 2) people like you You basically want a game that only people who abuse and grief broken mechanics get to participate. The fact that you are even considering having an...
  20. Kaquenqos

    MO Dreamin'

    Pffft... Brother, I just wall of texted so hard the forum literally told me I had to edit my bullshit down to even post it. Personally, I don't think the game is in such bad shape that it's unsalvageable. It's definitely concerning that certain flaws are seemingly not getting any attention...