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  1. Xunila

    Making Money In Haven

    Transfer naked only. Or with the one stack you can carry. But coming with some 1000 gold coins to a city on the continent is kind of abusing the transfer feature.
  2. Xunila

    All armor locations

    Parent skill of Sulfur, Rock Oil, Nitre, Bor, Dragon and Fuming Salt.
  3. Xunila

    Are Multiple Accounts Supported

    It really could work, but not with 1200 primary points in the profession area. Any many player want to play different fighting styles e.g. a mage and something else, so two characters (or two accounts) are very useful.
  4. Xunila

    Are Multiple Accounts Supported

    Hm, Sandboxie could work, yes, but I would wait for an official statement. StarVault disabled the usage of virtual machines some time after release In MO1. But changing between two steam accounts on one PC is very simple: Just create a second user on the system and start the second steam...
  5. Xunila

    Stop. Talking. About. Persistence.

    Yesterday in the stream Henrik talked about this a little bit, but it sounds more like weeks to months than half a year or more. Polishing everything and adding some missing features.
  6. Xunila

    Stop. Talking. About. Persistence.

    With the end of the stress test on Sunday we can await a new roadmap next week and maybe even the date of the persistent state.
  7. Xunila

    Stress test - ending with a bang

    See complete info in steam: https://steamcommunity.com/games/1170950/announcements/detail/4755214150644711161 Citizens of Nave, It has been three weeks since our stress test began back in March. Thanks to your help and support, we have made huge strides forward in terms of server optimization...
  8. Xunila

    Are Multiple Accounts Supported

    Tried this yesterday, but logging out the first account closes the MO2 client. Could be a trick with virtual machines or some other special usage of steam. @Strilan posted a screenshot two weeks ago, but I don't know yet how he did it...
  9. Xunila

    Make a new mining system, reformulate everything

    And then using a portable crusher for infinite first level extraction at the same position inside keep walls? Very funny!
  10. Xunila

    Veela's, Bows, & Strength Requirement

    I'm running a Veela with 82 strength +5 strength from stout + 2 times 10 strength from clade gifts. This allows me to use long bows for 107 strength and is fine. There is no need max everything. But with both clade gifts Veela can be used to play an archer! This was impossible in MO1.
  11. Xunila

    Make a new mining system, reformulate everything

    Yes, I like the current mining system, but the timer should be decreased. Makes no sense to wait five minutes in front of machine, go down to five seconds as for skinning. Or what do you think how much time the skinning 100 kg of carcass would take? One hour? Even more? It's definitely not...
  12. Xunila

    Where is the roadmap history thread?

    You could show those people the patch note: https://mortalonline2.com/forums/forums/patch-notes.11/ I stored all pictures of the roadmap on my PC but I only find threads with discussions about the updated roadmaps but not the pictures.
  13. Xunila

    when the persistant beta comes?

    The first plans for persistent state had been end of 2020, then they skipped to March/April and now we are waiting for another official announcement together with an update of the road map on https://www.mortalonline2.com/alpha/ I think it could be May. StarVault will probably run the events of...
  14. Xunila

    Patch Notes 0.1.0.87 Discussion - A New World Record?

    I hope the skill reset bug is fixed! No word about it.
  15. Xunila

    Salvia WHERE?!?!?!?!? Any tips on locations for the purple herb? DM ME IF YOU KNOW a possible location

    Moon Sponge and Amanita Muscaria are in the game, but I did not dive for Argus Sponge yet and don't think it is in the game. Muse fruit is almost everywhere in the jungle and palm fruit is rare but at many spots in the jungle.
  16. Xunila

    Remove the need to make spreadsheets

    Same for me with bows and alchemy: I have many recipies for bows with different materials just for the case I'm new in a town and want to craft a useful bow very fast after a little bit of woodcutting and hunting. For alchemy I even need large spreadsheets with all the material attributes and...
  17. Xunila

    Salvia WHERE?!?!?!?!? Any tips on locations for the purple herb? DM ME IF YOU KNOW a possible location

    Salvia is in game at several spots. Have a look on the mountains. A guild mate also found another location more in the jungle. The screenshot from @FreeHorses is right, and I have a screenshot with the attribute values of Salvia. About HP potions: There are many materials missing in the current...
  18. Xunila

    some love to skinning knife

    Agree, skinning will be most useful for hunters. The butcher workbench will be used for special carcass only which is not extracted by skinning but needed for some armors. I think StarVault forgot to increase the skill speed of the skinning knife by the factor of 100. I noticed some other...
  19. Xunila

    Leveling speed in the beta

    The guy who started this thread with 10k title already changed it to 100 because the 10k are wrong.
  20. Xunila

    Capital cities need a lot of love.

    Tindrem and Morin Khur didn't change between MO1 and MO2: Both cities are very large and have many empty houses. With two different banks in the same city (center place and slum) and all the vendors Tindrem became the main trading city in MO1. I don't see this yet for MO2. Btw, the largest city...