Search results

  1. Xunila

    Beta Patch Notes 0.1.10.5 Discussion

    Nice idea: The Ether Portal Scroll is sold for a Troll Head. But where are the skill books for Scribing and Multiverse Lore? At least I don't find them in Bakti. Maybe in Tindrem? I'm not sure but I think in MO1 the books had been sold in Tindrem only.
  2. Xunila

    After Haven: how to choose a city for newcomers to MO

    For a new player probably Tindrem is a very good choice. This main city has been the used for trading in MO1 very much, has the sewers as easy dungeon and is not far away to Meduli and Fabernum (each about 15 minutes or less on a horse).
  3. Xunila

    how to know where you are in nave

    Would be nice for the compass to become a loot-able item with small price at the utility vendor. We would have fun again with guild mates running through the jungle for a week before finding their way out. Knowledge of the map is most important in this game. Knowledge about "secret ways"...
  4. Xunila

    how to know where you are in nave

    A mapping skill would be nice to create maps and sell them to other players. But I hope they will never implement a "here you are on the map" feature. Even with a map you have to check where you are on the map. As a long term MO1 player since beta of MO1 I can tell you that you will know most...
  5. Xunila

    Meaningful War Suggestion

    Every singlke player can destroy a control tower. Whet should a single player or a guild without keep do with territory points? And what exactly do you mean by territory points?
  6. Xunila

    Add filtering to trade brokers

    When searching for armor or weapons a filter with required armor weight or strength for bows would be useful. Try to find bows in the range of 110-120 strength when you have more than 100 bows available.
  7. Xunila

    Please Give us a Halloween Event to reward us Beta Players with a Cosmetic we can keep after release

    Would be great to get such events after release, means next year at Halloween and Xmas times. I enjoyed those events very much in MO1.
  8. Xunila

    Mortal Online 1 - Does it really need to shut down?

    Many players bought a lifetime subscription together with the conflux package of MO2 or with the standard package plus upgrade. Most of them (taking my guild or other player friends) never logged into MO1 again after buying the package. I myself are just logging in to pay my houses because I...
  9. Xunila

    Another Stress Test before release is needed

    Public tests always help, In worst case players are sending too many bugs, in best case some new players try the game and subscribe.
  10. Xunila

    Veteran Points? What's the news on this? Henrik or anyone say anything yet?

    In the current disabled veteran points dialog one can see three circles, the one on top with a book inside, both others with icons for action skills and for profession skills. The disabled texts on both sides are "20/100". So this could really be a hint about additional skill points for both...
  11. Xunila

    Rip General Buttnaked. The Name is 2 letters too long after the Patch :(

    Maximum name length reduced from 16 to 14? Interesting, but why? Maybe too long names don't fit into some dialogs in the UI. But we got more or less infinite bank space with 50 large bags. That's more important!
  12. Xunila

    DEVS/Alchemy : don't make the same mistakes as mo1

    No! It's a great part of MO that players have to research the recipes by themselves by try and error and by a scientific way to examine all types of materials. Go to WoW or Elder scrolls if you want to learn a recipe by reading after looting. And then? Have a recipe book which can be looted by...
  13. Xunila

    Can we just agree the game needs more monsters to populate the world?

    StarVault always told they will throw many animals and pickables into the game at release time. Players should not know about all good locations before, and I like this.
  14. Xunila

    Name reservation is starting

    Good point. Does somebody know if StarVault verifies the writing style and avoids names like Rankor, RanKor and RankoR? In my opinion there can be only one.
  15. Xunila

    Wtf How is the Development progressively getting worse? Broker not working,Guards not working, Stables not working, even Ui problems and Clade Resets?

    Better read the patch notes to be not surprised about changes in the game. And don't forget this is a beta version and some changes may affect or even destroy your build and your banks and everything else. Even a complete wipe would be allowed during beta.
  16. Xunila

    Name reservation is starting

    See today's post https://mortalonline2.com/forums/threads/conflux-owners-can-now-reserve-their-name.3100/ and also the email sent to all MO1 accounts. On the old account website one can register the wanted name. Just curious, will most old MO1 players reserve the same name as in MO1? I did, btw.
  17. Xunila

    Potions so far

    Coming with release!
  18. Xunila

    Shared Banks for rerolls

    Agree, good idea! Bind all banks to the account instead of the character.
  19. Xunila

    Delay Release

    Very interesting! So I can cancel my planned "gaming vacation" end of October and move the complete vacation days from this year to next year, end of January.
  20. Xunila

    Delay Release

    I don't care about missing features and want to start end of October. The date had been published at several places. And, sorry, it really doesn't matter of players would start some month after persistence. In the long history of MO1 we had so many starting and leaving guilds . Some guilds had...