Search results

  1. Xunila

    Patch Notes 0.1.3.9 Discussion

    Sator Dungeon, very nice, will check with guild mates soon (soon = next week?). And the reduction of the logout time from 30 minutes to 2 minutes is really great! Makes me turn back to the game after weeks.
  2. Xunila

    Would You Wait Longer to Test Housing/Keeps Before Persistent?

    Keeps will be at prepared places like ruins and have to be rebuild. The general system is described on the website, see https://www.mortalonline2.com/features/rule-an-entire-nation/ This means keeps will no longer require a deed as in MO1, which has to be placed and then build up with...
  3. Xunila

    Would You Wait Longer to Test Housing/Keeps Before Persistent?

    I would not like to wait even longer for persistent state only to get a tested houses TC. I would like to get houses and TC step by step, maybe start with house placing and no furniture, and start with the keep build and capture system. After some weeks add some basic TC functions and some...
  4. Xunila

    Crafting Update does not work properly below 100?

    I don't believe players would buy low dura weapons from the broker. They will always compare all stats and either pay less for low dura or don't buy. This means crafters will stay at maximum skill anyway. When Henrik mentioned the crafting skill 70 for the first time, I thought the maximum...
  5. Xunila

    Two Requests for the Housing System Based on Player Experience from MO1.

    I like the idea of player villages with several houses very much. And we are planning to build something like that. [Remark: In case of a changed logout systems. Players are just streaming away after the last patch. I already heard of full guilds leaving the game.] The only problem is the...
  6. Xunila

    New Logout System Unacceptable

    Please reduce the logout times to a much smaller value! Many players are stopping testing in the last weeks after the crash patch and the logout patch. Why does StarVault kick the interested testers from the game? The next patch should include a new dungeon, see roadmap. But who should test it...
  7. Xunila

    Changes to Broker

    Current limit of items is 20. With full management skill the broker limit would be 40. Why is there not sort by name? Only by time, cost and category. And the UI comes from software developers :-) Normal people are counting the pages 1-based, but the UI is 0-based.
  8. Xunila

    Changes to Broker

    Please increase the number of displayed items per page. How many are there now, five? In MO1 we had eight items per page, better increase to 10 or let the user change the dialog size. And we have only a few sections for the different item types in the new broker dialog. MO1 had much more, some...
  9. Xunila

    Patch Notes 0.1.2.7 Discussion

    Very funny, all my Veela stats decreases by 1 point each, but Psyche got increased by four points.
  10. Xunila

    Patch Notes 0.1.2.7 Discussion

    This should be the same 30 minutes timer as in the wild.
  11. Xunila

    New Logout System Unacceptable

    The new logout system would work better in future when players are building houses and "logout spots" all over the map. But in the current state there are areas like the jungle with a traveling distance of 1-2 hours to the next city. And with more animals in the jungle it might by tricky to find...
  12. Xunila

    Favorite City - Poll

    From the visual layout I like Morin Khur most and already liked the city most in MO1. Followed by Toxai, which is missing in your poll. But from the size of the area and the long ways to go e.g. for crafting and to certain vendors both cities are very time consuming. For living I'm preferring...
  13. Xunila

    strange ufo in sky (SS included)

    The aliens are arriving with the next patch!
  14. Xunila

    We need a content patch

    Better try to fix all the broken stuff (e.g. crashes) from the last patch first.
  15. Xunila

    What do you play Mortal Online 2 for?

    The forum PvP never really started. Waiting for forum bashing.
  16. Xunila

    Time to move to MO1?

    MO1 is simply working and has lockpicking and dungeons. Time for group action in some rare visited dungeons e.g. in Sarducaa?
  17. Xunila

    Patch Notes 0.1.1.4 Discussion

    Server lagging like hell. Just died to walking deads in the city because of dozens of "w.d. strikes you" messages within a second after a delay of a minute.
  18. Xunila

    Are you concerned about the infrequency of updates?

    Agree, the activity in the game went down very much not only after the end of the stress test but also because of missing updates and especially because of the missing date of persistence. Many players in my guild (including myself) stopped playing or are starting the game for a few hours per...
  19. Xunila

    About alchemy and others.

    Only high growing pickables should be reached from a mount. Many target boxes seem to be very low above the ground.
  20. Xunila

    Agriculture?

    In MO1 we had the farm as a player building. I used the farm (sometimes even two farms) for many years to get e.g. Salvia, Allium, Barley and Rice next to my house. I hope we will get the farm again with the new housing system.