The title says it all. I won't bore you about why I'm writing this, as I myself have two accounts during this beta so I don't get hurt by this at all, but solo players have to jump through hoops to either trust a stranger with their stuff or forfeit it. Now, I know that kinda every aspect of this game is trying to promote being social and interacting with other players, but I don't see why ppl with larger groups should get advantage during this beta which is made literally for trying new aspects of the game and seeing what works and what doesn't. If your concern is about "balancing" just make the "freeze" of the banks cost like 14g per bank, the cost of 2 costly bags, or just make it scale with each stack of items that you want to save. The persistance is still far away and making this change would allow more people to try out more stuff.
What do you think?
What do you think?