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  1. Jasa

    Compass: Arma got me acting unwise

    I've played so many games with a number system coupled with the compass in other games. Arma, Squad & Holdfast as examples. Could we get an option for compass that has numbers? It's difficult for me to call out East, rather than 80 - East and would make call outs more precise. It does not need...
  2. Jasa

    Party System

    Allow for /party allowing groups to not criminal actions each other when they randomly attack each other. This would also promote solo/randoms to ask to party up and allow bigger guilds to bring on other people and not accidentally kill them when in a team fight. This also allows guilds to hire...
  3. Jasa

    Mages: Ecumenical Changes

    Spurt: No Changes Purify: No Changes Lesser Heal: No Changes Greater Heal: Include a Health Reserve Heal to the spell (Scales on Psy) Increase Mana Reserve damage to compensate Outburst: No Changes Mindblast: No Changes Lightning: No Changes Thunder Lash: Add a 0.5s or 1s Stun to the...
  4. Jasa

    Shields: Armor Weight changes + Rant about mages (again.)

    This is perhaps one of if not the most painful changes we are going to get. Concentration is getting 'bumped' Henrik I do not know what that means, is it being put back at 50% like the tooltip says? is it going higher? do we finally get to cast while being struck so we can at least get a T-lash...
  5. Jasa

    Home Priest & City Priest

    I recommend that we get a 2rd option for Home priesting, we should be able to set Home Priest and a City Priest. My logic here is that I may live in a town out near Jungle, but my home location is Fab, now does it make sense that I need to travel 30mins about 2-3 times a day, all I am doing is...
  6. Jasa

    Human Clade; Tweeks and Balances, not Twinks and Blushing.

    Human Clades are good, however humans are still in this strange spot where they run out of points to do their Hybrid builds and I've seen them. Some things are more viable than others and I want to shake things up a bit. Most of these are just freeing up points or making people think about doing...
  7. Jasa

    Concentration: Quiet I need to think...

    Mages at the moment are forced to pull out a weapon and parry, this is fine, and I encourage it. However, we should have another option for people wanting to be PURE mage... Concentration does not work 50% of the time. The tooltip is lying to you. I've played an Elf for 100hrs with Thaumaturge...
  8. Jasa

    Can I get some head?

    Having the names of people's heads is great for collecting, however can we also get details. We lost some details on what the head came from, so I propose a few QOL changes so we can all enjoy getting some head. 1. Guild at time of killing. 2. Their Clade Race & Level. (Kellard lvl 15) 3. If...
  9. Jasa

    Little Steps... Spiritism.

    Spiritism... Spiritism Battles. When a Spiritist gets hit by a beam of another spiritist, they should have their movement speed impaired in the Ether World. (Could Tie This to Ether Lore as an extra layer of Portal Mages.) Please fix the Spiritism Logout bug, it only happens during Spirtism...
  10. Jasa

    Idea: Scholastic and Opportunistic

    Scholastic: I was looking over clades to recommend buffs/nerfs and I noticed that this one no longer has a purpose once you have read everything. I'm thinking either have it give +1 int and +1 Psyche (Or just Raw Mana) Better yet combine it with Educated +20% reading speed +10 Skill levels in...
  11. Jasa

    Human Mage: Cleric Problems

    Human Mage: Cleric So here I am once more asking you to lend me your eyes, to gaze again on Human Mage. Elves get to run faster than footfighters and avoid damage and take up less reagents only needing to take half of what Ogmir and Humans do, then you get Ogmir who can laugh at damage with...
  12. Jasa

    Mages - Rough Spot am I insane or just a bad take.

    Fulmination does not give you much in the way of clade credit, so you have to slap a thunderlash, outburst or a thunder on a mob to get full participation. Kiting a bandit even if you do 90% of the damage with fulmination if a warrior slaps the bandit once he gets over half of the clade. Not...