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  1. Eldrath

    Aralis Enters the MO2 MMORPG Arena

    While I do agree with you on a lot in your post I would like to know which subset you mean? Cause I think the majority of players that have a been active for years - both crafting and fighting minded folks - came here for full loot thus meaningful conflict and skill determining the outcome of...
  2. Eldrath

    One Ring to Rule Them ALL

    It will all come down to mechanics. I liked the things we had post lauch in Mortal 1. It was simple, but it worked. Make housing simple. (You own a house. A city is multiple people owning houses in the same area - non of that control area bullshit) Territory control should be about players...
  3. Eldrath

    Patch Notes 0.0.0.73 Discussion

    Your analysis is correct. I would add that the faster swing speeds made it impossible to parry all hits with a high ping in a statue match. There is no way around that had to go. I think the arc could go slightly smaller still. I mean it´s basically a fine tuning thing where you have to adjust...
  4. Eldrath

    Patch Notes 0.0.0.73 Discussion

    I don´t think the level of polish will determine persistent launch but rather how feature complete the game is. Early versions looked mostly like parry trading which I don´t think is fun gameplay. That being said I think the swing speeds are too slow for a certain set of weapons. The fastest...
  5. Eldrath

    Aralis Enters the MO2 MMORPG Arena

    Running a guild based on ideals rather than just common interest is probably the hardest challenge of all.
  6. Eldrath

    Blocking after swinging should follow the same logic as attacking

    Yeah, that sounds terrible. A special move should probably just mimmick what you could do in Mo1 - get around a parry. Do that enough times and the enemy get flustered - you kill them.
  7. Eldrath

    Aralis Enters the MO2 MMORPG Arena

    Well, yes, you would. Unless you joined them or bowed to them. Again, same as all the other guilds I´ve listed. Anyway, I´ve made my point. In the end it´s more about the definition of griefing. You are basically using "their" definition which they used to vilify others and paint themselves in...
  8. Eldrath

    Maces after patch

    It´s not limited to maces though. I think it´s all two handed "pole" weapons. I test axes, poleaxes and spear - all have that initial "slow" release.
  9. Eldrath

    Aralis Enters the MO2 MMORPG Arena

    Being a counterbalance to another powerhouse - that´s what all the guilds I´ve listed here were. ID also blew up everyone that did not ask their permission. They remained fairly isolationistic - true. Till they stopped being that. Like every other guild. They had an arbitrary list tied into a...
  10. Eldrath

    Blocking after swinging should follow the same logic as attacking

    I haven´t played Gloria Victis. What is the problem with their system? What kind of special moves could actually work? I mean we had dual strike, tripple strike, backstab and spear stance. I feel like most of those should be fairly useless in a duel where you opponent is reacting towards you...
  11. Eldrath

    Aralis Enters the MO2 MMORPG Arena

    Where do you think is the difference between what ID did, or say [ODIN], [AQ],[QUAD], [GUTS]?
  12. Eldrath

    Blocking after swinging should follow the same logic as attacking

    Well I guess the developer update shed some light on this. I don´t think they intend that we have a good way to play aggressively currently because the special moves for weapons and kicks are supposed to resolve this. I feel that this needs to come very soon. Being able to kill people is...
  13. Eldrath

    Aralis Enters the MO2 MMORPG Arena

    Spinning the same narrative about how "psychos" killed Mortal Online. This gets repeated by his lackeys on Discord as well. The irony is that it was actually him and people like him that suffocated the game. Hopefully @Henrik Nyström will not be led down the wrong path this time around. We need...
  14. Eldrath

    Blocking after swinging should follow the same logic as attacking

    Exactly. I mean it read like it should be easier to be aggressive, but in reality it seems harder now. It´s going the opposite way, except now you have to master another clunky parry mechanic.
  15. Eldrath

    Blocking after swinging should follow the same logic as attacking

    In his mind I´m sure they are. My performance has tanked so badly with this patch that testing has been tough. I did notice a lot more parries being up very early and I guess this explains that. Personally I´m not a fan of the idea of adaptive timings that depends on hits. It did not feel very...
  16. Eldrath

    Constructive Feedback

    So, what was the nickname?
  17. Eldrath

    MO 2 world map

    Well, this one is not funny anymore. I´m gonna keep my rating though, because it is important to document these things.
  18. Eldrath

    About crafting system

    Wasn´t gold useful in alchemy? I think creating currency might spiral out of control and would make balancing the economy very difficult. By thinking along those lines it would be cool if we get to craft rings, necklaces (trinkets) in the future. @Ibarruri What kind of unique features do you...
  19. Eldrath

    Quality of Life Suggestion Thread

    Yes! Same options as in the playerdoll would be great.
  20. Eldrath

    About crafting system

    I like where you are going with this. The one thing that everyone (players, reviewers etc.) liked about Mortal 1 was the crafting. As we all know it had it´s share of problems, but it did pull people back in. Whenever a change was annouced you would have crafters flooding back into the game to...