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  1. Amadman

    Remove reagents from vendors

    If the items are not available in the world yet then I can see a vendor filling that need. But in the end it should be other players that fill this demand in a game designed to be player driven. Once buy orders are reintroduced, it should be easier for Mages to get such items from other players.
  2. Amadman

    New players are getting confused about how to leave Haven.

    They want players to be able to choose when they want to leave. This would just make the problem the opposite and be sending players off before they choose to leave. Maybe instead of words they could use pictures with just short sentences . For example a popup when entering the game with a...
  3. Amadman

    New players are getting confused about how to leave Haven.

    Agreed! This should be made very clear in the tutorial or even earlier. As well as how to switch to other instances of haven. It should be made extremely clear on how to join up with friends that are trying the game the first time together. Not only is it beneficial for them to work together...
  4. Amadman

    When someone is using the integrated voice chat, add a small sound animation...

    My biggest issue with the game voip is with people that are spamming the chat while hiding. If you can not see them, then it is hard to target and mute them. One possible solution would be to have a chat tab that kept a running text log of who used voip that you could hear on your client. And...
  5. Amadman

    What's the difference? MO with new graphics?

    One thing to note here is that MO1 took years to get that amount of content. For example Tindrem was nothing but walls for a very long part of MO1's early existence. The growth of the game over time is a part of the game. Especially seeing it will not cost extra for the updates/expansions.
  6. Amadman

    What to do in game?

    Think of it in terms of actually living in the world rather than a game that gives you specific tasks to perform. Its your life, live it the way you want to! Explore the world. There is much more to experience now that you have left haven. Try to survive the challenges that come up. AI, PVP...
  7. Amadman

    What kind of gambling games would you like to see in Mortal Online 2 ?

    Voted 'Something else' because I think their first idea of having tables , dice and pieces where players could make their own games should be improved and expanded on. And 'Card Deck Game' because I think some kind of card deck could also be added to the above.
  8. Amadman

    Stress test & pre-EA feedback

    Good points! I did notice that many where asking for how to change instances to meet up with friends as well. They should be showing new players where the statues are and what they do in the tutorial. Other points to note in the tutorial would be the library and the trainers that give free...
  9. Amadman

    Trade Channel?

    I know it is a tall order but, I hope there are more ways to go about these types of things in game this time around.
  10. Amadman

    Daily Log in Bonus?✔️ Friend Referral?✔️ Spin the Wheel?✔️🎡 Ways to keep players coming back, day after day! 💰💰💰

    The daily bonus seems to be the core to this scheme. My issue is with the inflow of gold and goods coming from this daily bonus.
  11. Amadman

    Daily Log in Bonus?✔️ Friend Referral?✔️ Spin the Wheel?✔️🎡 Ways to keep players coming back, day after day! 💰💰💰

    I am with Sneeze that the daily login gold would be bad for the economy. This would basically be like printing new money all the time. Not only would this constantly be pumping in new money and making it less valuable. It would also be less worth it for someone to produce and sell things when...
  12. Amadman

    Wich continent you wanna see Next?

    Right! We are pretty much on the same page here. My comment was more towards those saying there is not currently enough of a population to support a second continent. It is probably not a bad thing to have another continent in the works just incase things do jump off. As it will take time...
  13. Amadman

    losing weight ...

    I have never liked the whole kill yourself to lose weight thing. It really does not make any sense. Plus it does not sound to pc when you say it either. For example: Player one: I ate to much and now I am over weight. What should I do? Player Two: Might as well just kill yourself. o_O
  14. Amadman

    Wich continent you wanna see Next?

    If they have not even picked one yet then it is surely a long time until they actually finish one. At that point if there is low population then it probably will not make it anyway.
  15. Amadman

    Wich continent you wanna see Next?

    I picked Herabalter because it seems so connected to Myrland.
  16. Amadman

    How will Smaller guilds protect their 🏰 Castles while they are offline? Auto Arrow Turret idea, mounted by guards, also "guard mode" pets idea.

    This^ I have never been in a large guild and probably never will be. So, I will never have a keep/castle as it is not meant for me. I still do expect to be able to make a small non walled village with tools/vendors and such. But being able to aid in siege equipment construction does not...
  17. Amadman

    Attribute points in character creation

    Was just making a new character to check out the new haven tutorials and I noticed that I could finish my character without actually spending my available attribute points. Maybe there should be some kind of message that has players confirm that they want to start the game without spending...
  18. Amadman

    Charcoal - a (last resort) alternative to coal

    I like the sound of it. Aside from coal still being better , there would also still be a need to mine calx for calx powder and coke to make grainsteel.
  19. Amadman

    Palisades - A player town wall/gate solution

    True, there will still be issues with AI pathfinding. However walls pose extra challenges because they are by design made to block and close things off.
  20. Amadman

    Palisades - A player town wall/gate solution

    I think another major thing you are missing with the free placement walls is the issues with AI pathing. Having only pre defined walls allows sv to address these issues much easier. I honestly do not believe walls are needed for towns and such. Players can do like many of the npc towns and...