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  1. finegamingconnoisseur

    A Proper Trading Hub:

    Trade seems to be very much regional in MO2, those living in north-western Myrland for example appear to be trading between Fabernum, Meduli, Tindrem and possibly Hyllspeia. Due to their travel routes being quite long but interconnected, and there is somewhat of a resource dependency between...
  2. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    Looks like it's back to normal... for now.
  3. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    Some of my journal notes were also gone for unknown reasons. As much as I have the utmost patience and support for SV and MO2, sometimes it's stuff like this that makes me go, "Think I might go play something else instead."
  4. finegamingconnoisseur

    User not found

    Robmo on Discord: **User not found** As our servers are having issues, this message may come up while attempting to log in. We recommend you wait until we resolve the issues and make an update in #updates @everyone
  5. finegamingconnoisseur

    Better Container Loot and More Mob Variety in Dungeons

    A few really old games doing dungeons right: Ultima Online The Elder Scrolls 2: Daggerfall
  6. finegamingconnoisseur

    Better Container Loot and More Mob Variety in Dungeons

    Dungeon crawling is one of the highlights of MO2 for me, but two things make it not as fun as I would have liked. For one thing, I find that the loot in boxes, urns and chests are often very miniscule or otherwise useless. I find a lot of torches, a bunch of cuprum coins, or some Ecumenical...
  7. finegamingconnoisseur

    Game Guide Videos for Mortal Online 2

    One of the issues plaguing Mortal Online 2 is high latency (or "ping") which has made the game unplayable for some players living in countries far away from the game server. This is where ExitLag comes in, for me it's worked so well that I use it for not just MO2 but other supported online games...
  8. finegamingconnoisseur

    This Is Looking Good, Wonder If They'll Have Thievery? Pax Dei

    Hopefully that will be the case, and that pvp will still be possible in the safer zones but with guards swarming everywhere it will basically be a suicide move. With 3rd person camera, I think their thievery system (if there is even one planned) will involve magic invisibility or something...
  9. finegamingconnoisseur

    This Is Looking Good, Wonder If They'll Have Thievery? Pax Dei

    I'm also very excited but at the same time have concerns about the pvp system which for some reason they decided not to talk too much about. I wished that they would be upfront about it like how SV has done with MO1 and MO2, who straight up told anyone checking out the game that it's "free for...
  10. finegamingconnoisseur

    An Old Letter From the APC to an Unknown Recipient, circa ~10 A.C.

    Scribe's note: Greetings, Leorias. I have both good and bad news on your request for a transcription of the old parchment you found in one of the ruins in north-western Myrland. I am happy to inform you that I have been able to piece together the fragments and transcribe what little remains of...
  11. finegamingconnoisseur

    Why so fast furnace and crusher work?

    The risk versus reward here will be most felt by those with many stacks of ore to crush. These will be the hardcore miners who have the most to lose - And the most to be gained by player brigands. The small-time miners will just be a far less viable target, and the positive here is that newer...
  12. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    More of a bandaid fix for now. The AI pathing in houses have been disabled until they can figure out the cause behind all the issues.
  13. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    Looks like server is back online, population is sitting at ~1,250. Hope Seb goes home and sleeps for the rest of the weekend, he earned it. 👍
  14. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    Well... since we can't play MO2 this thread has become somewhat of an outlet for us to just talk as a way to let off some steam from the withdraw. So in that sense, it is on-topic... 😆
  15. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    We'll wait and see once the alpha opens for testers, if it is indeed similar to EVE or MO2 then it would be very good news. But I also hope they would add thievery, it's kind of a logical extension to that risk versus reward mechanic.
  16. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    It's confirmed across multiple sites, the devs aren't going to cater for the hardcore pvp crowd. It'll be a pass for me.
  17. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    I heard some insider source say that the pvp is opt-in only, if that's true then it has lost me already.
  18. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    They really need to post this sudden unexpected shut down on the game's main menu, forums, website, Twitter, Steam and Reddit. As it is, most people probably won't even know what is going on when they try to play and won't be able to do so for the whole weekend.
  19. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    I meant the npc magic vendors in town, not sure if I missed it in the patch notes but they definitely jacked up the prices of reagents like sulfur, nitre and calamine.
  20. finegamingconnoisseur

    Server’s been taking a dump all day. Come on SV.

    Things never quite work out the way you planned when you run an mmorpg, I've seen it all too often. Just about every one that I've played has had this problem, especially when a patch this large lands. Just finished a half hour session, from my experience it seemed okay. Only thing I didn't...