How about make structures like keeps and houses vulnerable to attack at the specified time of day or chosen by the owner?
It will let guilds to defend their assets and even attackers will have something from it - as far as I remember, most of the pvp guilds from MO1 was there just for fights.
Also, that mechanic was partially used in few games like Eve Online and in Conan Exiles and it worked pretty well.
Correct me if you think its a bad idea.
It will let guilds to defend their assets and even attackers will have something from it - as far as I remember, most of the pvp guilds from MO1 was there just for fights.
Also, that mechanic was partially used in few games like Eve Online and in Conan Exiles and it worked pretty well.
Correct me if you think its a bad idea.