I feel like Mortal needs to shed alot of old baggage from its past. This will and should contain losing players. What this game set out to be is a true sandbox mmo with many playstyles, a living and breathing world with many different communities.
Glimpses of that can be found in the game today.
What holds the game back is the hardcore-asshole-pvp crowd that is pestering these type of games. They flock to full-loot-mmos and destroy them from the inside. They have a very narrow-minded pvp-centric vision for the game and anyone entering the game with high hopes will eventually understand that this is "the way things are" and leave again.
They become the majority of the vocal player base and the devs try to make the best of it and just roll with this shitty "community". These people are often very loud and angry, making it a nightmare for the devs to interact with them.
What I'm saying here is that the actual people inside StarVault need to realize that it is up to them if want to listen to these people and promote this type of game or not. It's a difficult task for sure to put your foot down against assholes, especially if they are paying customers.
But really ask yourself what you want this game to become and then act on it.
I leave it up to everyones own perception who exactly falls under this category, but I think you get the gist of it.
We don't need to antagonize anyone but rather stop feeding and regarding them. Walk towards the real game you want to make without looking back to whats trying to hold you back.
Glimpses of that can be found in the game today.
What holds the game back is the hardcore-asshole-pvp crowd that is pestering these type of games. They flock to full-loot-mmos and destroy them from the inside. They have a very narrow-minded pvp-centric vision for the game and anyone entering the game with high hopes will eventually understand that this is "the way things are" and leave again.
They become the majority of the vocal player base and the devs try to make the best of it and just roll with this shitty "community". These people are often very loud and angry, making it a nightmare for the devs to interact with them.
What I'm saying here is that the actual people inside StarVault need to realize that it is up to them if want to listen to these people and promote this type of game or not. It's a difficult task for sure to put your foot down against assholes, especially if they are paying customers.
But really ask yourself what you want this game to become and then act on it.
I leave it up to everyones own perception who exactly falls under this category, but I think you get the gist of it.
We don't need to antagonize anyone but rather stop feeding and regarding them. Walk towards the real game you want to make without looking back to whats trying to hold you back.
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