The biggest time waste in this game, by far, is death.
Death when you are blue, is a little bit painful, but death as a red player is absolutely horrible.
After they removed the red priests outside of every town (which was the biggest mistake they ever did), it took you unironically upwards of 30 minutes to get geared up again. There are ways to circumvent this, which include building a stronghold, or a house next to someone else's stronghold, and im certain people in the comments will go on about these 2 ways, but , speaking for the average player, and for all the players that have quit the game upon seeing the massive time waste, wouldn't it be better to not be punished for playing a video game, by not being able to play the videogame?
So, let me rephrase that for a second.
If you die, you walk. I personally could care less about my gear, i care more about the half an hour it takes for me to be ready for another fight.
Imagine you're a guy, mid twenties, maybe thirties, like, you know, the target audience for this game? You get home from working an 8 hour shift, take a shower, make some food, spend some time with the family, and you have a whole lot of 1-2 hours left of game time in your day. Now imagine dying within the first 2 minutes and spending that one hour you have regearing. You'll quit! And most people quited.
StarVault needs to figure out a better punishment for criminals, right now, it is absolutely asenine.
Death when you are blue, is a little bit painful, but death as a red player is absolutely horrible.
After they removed the red priests outside of every town (which was the biggest mistake they ever did), it took you unironically upwards of 30 minutes to get geared up again. There are ways to circumvent this, which include building a stronghold, or a house next to someone else's stronghold, and im certain people in the comments will go on about these 2 ways, but , speaking for the average player, and for all the players that have quit the game upon seeing the massive time waste, wouldn't it be better to not be punished for playing a video game, by not being able to play the videogame?
So, let me rephrase that for a second.
If you die, you walk. I personally could care less about my gear, i care more about the half an hour it takes for me to be ready for another fight.
Imagine you're a guy, mid twenties, maybe thirties, like, you know, the target audience for this game? You get home from working an 8 hour shift, take a shower, make some food, spend some time with the family, and you have a whole lot of 1-2 hours left of game time in your day. Now imagine dying within the first 2 minutes and spending that one hour you have regearing. You'll quit! And most people quited.
StarVault needs to figure out a better punishment for criminals, right now, it is absolutely asenine.