Well, there were 3 sieges at the keep of ELI (I was there ajja) In at least two very large forces were deployed, it was simply impossible to overcome that complicated geography. It was a magnificent keep.
The Sarduca stage really was the end of that stage. An exile so to speak. Interestingly, ESKO's keep ended up being transferred to my corporation. But back then the game was slowly dying and I couldn't do much with that expensive and useless build so I sold it to an old Hispanic friend.
As an anecdote, I was involved in the sale of the ES keep and I remember that I managed to transfer it to a guy named Zazca (or something similar)
I sadly learned that this man passed away in real life. My respects to him. I think he had been the founder of the red bank.
Remember him?
Yes Indeed, that siege was terrible because th server was getting ddos'd everytime we wanted to siege. It was a massive keep and it was a big hit to ID alliance, they werent the same after.
You might like koto, but on that war they didn't do much, but can't really blame them, the reasons they quit the game at that point were completly fair, sieging was aids and the server was getting ddos'd all the time.
Shiet didn't knew zazca died, i do remember him.
MO2 is so underdeveloped that the majority of shit talking is about whose suggestions have merit, ha.
Siege is def big, but just generally I feel like the game is lacking disruptors. I dunno if people got older, lower testosterone etc, if it's game mechanics, or what... but like I said in another thread, the way the game is now, you get a little group and you can stir shit up. There aren't enough little groups fighting proxy wars. Who is funding who, etc etc. ID war, to me, was intriguing because it was a big shift. I feel like they pretty much folded tho. Remem "fabian strategy." It wasn't the actual war, it was the stirring of it and the propaganda that was interesting. The threats: you help ID, after we get them WE COMIN FOR U.
Uhmm i don't think it's fighting for merit, but damn some people don't think before they "suggest" shit. Seen same quality of stupid stuff like in MO1 steam launch, it was the same.
Well sieging was the ultimate griefing tool, it was terrible and it burnt down entire guilds. Idk if you know what logístics were for sieging, we talking about extensive planning, farming, boulder running. It was super time consumming, took massive time and organization.
Traders claming neutrality but they were mass producing shit for specific factions. Ichorous keep boulders happened a few times.
Idk about the testosterone but at that time the only fuel was destruction and revenge. Happened ID had a big proud mouth and Aralis allways wanted to flex on other guilds, absorb them into their alliance or threatening them to be neutral and thats how we recruited batki southern militia. We talking about weeks if not months of diplomacy that involved many guilds, many guilds that hated HERJ but at the end fought with us.
Even tho that destruction fueled a lot, it also made entire guilds quit. Entire guilds that didn't even do siege logístics, even tho we had assembled a really strong alliance there were vultures type of guilds around waiting for the correct moment.
Like VH, Valhalla. Who had the fame of harboring some cheaters. A guild that threatened HERJ and did siege demon's keep funded by lexorn and helped by ID alliance.
I still remember Aralis wanting to negociate and asking for the relic we had and 2 stacks of gold, and we would be off the radar since our alliance was crumbling down.
Funny times we end up trading Demon keep for oasis keep to VH and they even payed us extra. After that, lexorn scammed VH since he funded the sieges and got the keep and kicked all VH.
We got oasis keep, VH had a massive palisade infront with like 3 cuprite towers and more houses plus all TC, they liked to camp our keep (after all they had none) so i remember i told them to take a chill pill or bad things would come. Till jahogen got killed once and Lost a max lvl prepatch horse, which was enough reason for him to grab from he's personal stash a few manganons that soon after scorched VH's palisade to the ground.
And thats how pyre was formed, a few VH refugees and few remaining quads made pyre.
VH lost a lot of gold and TC assets, they really didn't think it through and gave us a keep infront of their palisade. Then pyre learned the lesson and didn't help ID alliance till they joined the war months later.
Some people wasn't permeable to discuss shit, some people just wanted shit to burn. And that looseness" to siege ended up making people super resentfull and frustrated. People that lost all TC progression and wasn't even involved on those wars, the collateral dmg lol.
The famous attrition wars. That Fabian strategy thing was hilarious. It wasn't a strategy they were just burnt.
People sieged to make other players quit, imagine people is complaining because the current law is not punitive enough. Then you see them asking for sieging, clueless noobs if they are.