There is a few reviews on steam about this exact subject.... maybe more than a few.
One of them actually has 30+ pages of comments just on the one review itself. Over 2500 people found it helpful. Why? because it's REDICULOUS there is no centralized server, or regional servers for NA, Australians, South america/OCEANA. REDICULOUS. I'll say it again.
Ping/Latency affects your game. It affects people with the ping over 150-200-250-300 MS ping just as much as the UK player with -40ms. Ping normalization is literally a term used by this company to draw a veil to hide the obvious problem at hand here.
The absolutely horrible launch, with endless queue duration, and random crashes SIGNIFY the issues presented with this "One world, One Server" mentality. Simply the technology right now does not allow for such an idea to work to the degree that was promised, or told to the player base by Henrik himself in the streams during the past few days. Even going as far as saying the server could handle over 100k players. The reality being that 5-7k players absolutely TANKED this server and people haven't been able to even enjoy the game as intended.
I know some people have actually been able to get into the game at random with no issues. So how is this server queue actually working? there's no queue number listed signifying your place in line? yet people who queued after you are getting in before you?
I find this very interesting, but sad. I find this game is cut short to a minimum and the potential is great. That itself is disheartening.
One thing I do know though, is that there are thousands more players out there that want to purchase the game and support the developers but are simply uninspired to do so due to the fact that they cannot truly play this open world, full loot, PVP game at a competitive level because of the decisions made by this indie company.