Nice work, the map is totaly the same of Mo1?
More or less, yes, but I would not say "totally" or "equal". If you are knowing the old map then you will be able to find all cites and dungeons easily. But many locations changed.
Nice work, the map is totaly the same of Mo1?
is @Slyy on to this already ?
sweet, well it looks like there's a few cartographers around that may be able to help with that hopefullyYeah I plan to make a switch on mortalonlinemap.info for MO2. I am no artist though!
Thats great. Keep up the good work my man.Yeah I plan to make a switch on mortalonlinemap.info for MO2. I am no artist though!
sweet, well it looks like there's a few cartographers around that may be able to help with that hopefully
also how did you make your sig work ? it seems bugged no matter what i try
[IMG]http://i.imgur.com/Ii322Y3.png[/IMG]
[URL='http://www.mortalonlinemap.info'][IMG]http://i.imgur.com/X4ZoJUc.png[/IMG][/URL]
There is a problem to make a map rn, because there is invisible walls everywhere. Also, be better wait some when SV made dangeons and other content.
yeah i don't know what i'm doing wrong, i just get the too many characters thing, thanks thoughI don't remember having any issues! Here is the code for mine
Code:[IMG]http://i.imgur.com/Ii322Y3.png[/IMG] [URL='http://www.mortalonlinemap.info'][IMG]http://i.imgur.com/X4ZoJUc.png[/IMG][/URL]
Thanks for this. I might try to adjust the old AI map if I get some time and energy between work and classes. As soon as horses are in game i'll probably do some of the old AI ways of cartography atleast to make a generic map with landmarks and major mountains, cities and possibly some POIs on it.
beta is the best time to make a map outline.
Just updated the map in the first post with the Meduli & Vadda area...
That's how it's called by most player's isn't it?" Ant Highway "