yea its broken, especially with this low speed you have all the time to sticky some1 with bow and there arent even counters like tower shields available
I have been saying this for awhile, and getting shouted down by noobs.Why people can run with long bow and shoot 30 dmg in khurit armor ? and dont lose stamina ? NO stam bow from MO 1 ? Its totaly broken . Fix it .
So just join Legion?It´s easy. If you always outnumber your enemy you never have to run away and thus cannot be shot in the back.
Most fights aren't linear 1v1's, especially that involve kiting. 1v1 most people wouldn't be running away, even if they play a veela, in this beta time period.As to why they would tone it down. You don't gain distance over slower footspeed opponents on a veela all that fast anymore. You're getting off like 1-2 shots a minute if most opponents stay on you. 0 shots and dead if your opponent is a melee veela.
Well apparently some bows do not drain stam at all while running and shooting. If not then how would this be possible:That's the complete opposite of my approach. Veela fighters have less health, damage, and generally armor than their opponents so 1v1 I start with harassing with kiting and archery and switch to melee once they are low and running from me.
In teamfights stam drain isn't as big of a deal though. You can often find opportunities to just stand still and fire if you're not the one being chased. It is the combined act of running and shooting that drains the big stam. That is after all, the name of the topic. Long bow running.
Poroblem that i fight Wiked and he have more dmg and health and in 60% he have friends and i am solo So i kite , and i dont know how he can run from crafter tables to stable and shoot all the way with long bow 114 str in my back and run on same speed not losing stamina how it can be posible ?
I can hold back forever while standing still and have full stamina
It is the combined act of running and shooting that drains the big stam. That is after all, the name of the topic. Long bow running.
I wasn't saying those were the bows that people are running with, just saying that I have seen ones that are this way.Yes. You recharge faster than you use stam on most bows while standing still. I do not see how that is a problem. If archers are not very powerful when left to casually do their own thing with no pressure applied to them, then they're distinctly underpowered.
The real issue here is you personally consider melee only footfighting the only true form of combat and want everything else to be underpowered.
You are just thinking of a 1v1 scenario. Sure then you can apply pressure to the archer. But what if your fighting outnumbered and just cant turn on the archer because you'll get focused by other melees? No stam bows make it impossible to reset fights which is key to fighting zergs. Most fights at release wont be 1v1s or fair group fights, do we really want to give more advantages to bigger numbers?Many types of melee will be underpowered. Prettymuch every 1h weapon that isn't a dagger. Polarms... we'll see what kind of bonuses they do or don't get against cav. Most 2h weapons, spears, and daggers are in a great spot though and need no buffs. Nor is anything OP fighting against them at the moment. Some specific weapons have counters but they are balanced.
Right now, in-game. Archery isn't OP. It's incredibly easy to deal with. Apply any pressure and they have to switch weapons or be darn near entirely negated.