That was not hardStill: much respect for heretic and playing legit
Much sad for having to process 20 stacks a day haha.
That was not hardStill: much respect for heretic and playing legit
Much sad for having to process 20 stacks a day haha.
That was not hardI just try NG+ in Elden Ring with NAKED MAN Class. They i got enough time to play in MO2 in second windows. Usually i mined 30-50 stacks.
I would say that any activity that derives revenue from other players isn't a good unit of measure. Whatever the activity, it should be low risk, low capital (little or no need for skill points, equipment, facilities), soloable, and compensated through vendor trades. Graveyard farming is probably a ringer. Flower picking might also be a good one.Yeah, I think it's just a buzzword. Things obtained in a bogus way.
Also call me a theorist, but I believe the only paying job in regards to SV (unless it's players paying other players) is people paying SV. Unless some people up in the discord can really talk up that much of a storm, haha. In terms of direction, it's hard to imagine how a few of these ideas came together from the same 'vision.'
All n all tho, it's not bad AS A GAME IMO. It's just content, player related problems ( people having ez gold gains that they can get skews economy because they are also usually protected from pvp by being in a zerg or having lo risk, etc. Like doing MA, you can do that naked.)
What is a unit, though, in this economy, I wonder, what is the measurement? The basic thing. A lot of nerds on games calc gains per hour. MO is a lot more complex than that, but even on a scale like that, we can compare low gains (GY gains aren't that bad if you have a horse and pick up carcs tbh, jump on horse, speed to spot.) Sator carc gains are easy, Risars, when people aren't around, seem legit, ants are legit. Pretty much anyone can do that content if they have an MA and don't get ganked. I would call that midrange, then high range would be stuff you need like spiritism to do or stuff you need a big team to do.
It doesn't work like that, this is not a country thats printing bills and devaluating the currency. Gold is off the grid, meaning that what you see" as devaluation or not is relative, there are some indicators theres an obsene amount of gold going around.
Are there indicators that theres an obsene amount of gold going around? What are they?
This is like we are at a beach and you're telling me the water isn't safe. There are sharks in the water. I say there's no signs of a shark. No dorsal fins, nobody has seen a shark or been attacked by one. Why do you think there are sharks? And you say, because this beach is connected to the ocean and there are sharks in the ocean.
These are indicators, but like you said, it is possible for these things to be happening without any duping.You got me there, i have no proof theres duped gold. I guess you could' asume the gold being sold on websites is legit even tho i know 2 persons that actually sell duped gold, can i or am i willing to prove? No.
Then people paying stacks of gold for trinckets is definitly a redflag, but i guess not all the people that has stacks of gold duped since there are many exploits in the game and it would be incorrect to assume they all duped.
You could choose to believe theres duped gold or not, but nobody is going to be sending you screens of banks full of duped gold. Thats just not gonna happen lol.
I would say that any activity that derives revenue from other players isn't a good unit of measure. Whatever the activity, it should be low risk, low capital (little or no need for skill points, equipment, facilities), soloable, and compensated through vendor trades. Graveyard farming is probably a ringer. Flower picking might also be a good one.
I was about to point out @Robmo 's reports of banning for (among other things) duping, but then remembered that those aren't direct evidence.But, I haven't seen any direct evidence of duping.
This is a great callout. I forgot he was doing that, and I find that to be persuasive evidence that duping is happening.I was about to point out @Robmo 's reports of banning for (among other things) duping, but then remembered that those aren't direct evidence.
They would only be indirect evidence of dupes that have been, to some degree, fixed by the time we heard of them.