disclaimer English isn't my first language, so sorry in advance.
Let me start by saying i know the game still in beta and i know there is more important things to fix, but that been said the cooking system needs a big change and relook by the devs. At the moment cooking is a system and a main "job" and foucs of some players. It have a full list of titles that come with it and a list of enough primary profession skills that you need to invest in on top of that you have 7 different tools and many ingredients even in the beta stage of the game.
While all of that is amazing and great , the reality of the game is that all of this is pointless and frankly useless at the moment.
The tools make zero sense when the best use of flour is with turnspit and more so just pure Rye/Spelt will make you the highest stamina reserves food and adding any extra ingredient on top of the pure flour will make it worst.
Same goes to the health reserves cooking the most easy animal to hunt the simple pig in a cooking pot will give you the best health reserves food and adding anything else on top of it will make it twice worst, turning all the rest of the meats pointless other then for selling them to an npc for some pocket change.
Been a "cook" at this stage of the game is basicly waste of skill points and hunting for cooking ingredients can be summarized with " kill a pig" , " hold R on Rye" use cooking pot and turnspit.
While i never played MO1 and i did hear there was an extra system to cooking , at this stage and how the road map looks i don't think they will add it or foucs on adding it before the game comes out of beta and goes to launch
As a full game.
Meaning this system will be dead on launch and as empty and basic as it is now, while dressed as a "complex" system that new players will put hours to learn thinking they can be cooks and chefs only to find out how empty , basic and makes no sense the cooking system really is.
As someone that that been standing next to a cooking spot for hours and days mixing and testing and trying new things crazy combos just to make something not useless and ending up making something that almost good enough but takes 3 times the time to gather and test while i can "cook" something better in 5 min without any testing or experience with a single ingredient its just sad.
Sorry for the long rant but i loved the idea of been a cook and it makes me sad how useless it is and how little work was putted into it.
I'm not asking to add new systems on top of it, just rework what we have at the moment and make cooking a useful job and interesting. Or just remove it from the primary skills list.
Let me start by saying i know the game still in beta and i know there is more important things to fix, but that been said the cooking system needs a big change and relook by the devs. At the moment cooking is a system and a main "job" and foucs of some players. It have a full list of titles that come with it and a list of enough primary profession skills that you need to invest in on top of that you have 7 different tools and many ingredients even in the beta stage of the game.
While all of that is amazing and great , the reality of the game is that all of this is pointless and frankly useless at the moment.
The tools make zero sense when the best use of flour is with turnspit and more so just pure Rye/Spelt will make you the highest stamina reserves food and adding any extra ingredient on top of the pure flour will make it worst.
Same goes to the health reserves cooking the most easy animal to hunt the simple pig in a cooking pot will give you the best health reserves food and adding anything else on top of it will make it twice worst, turning all the rest of the meats pointless other then for selling them to an npc for some pocket change.
Been a "cook" at this stage of the game is basicly waste of skill points and hunting for cooking ingredients can be summarized with " kill a pig" , " hold R on Rye" use cooking pot and turnspit.
While i never played MO1 and i did hear there was an extra system to cooking , at this stage and how the road map looks i don't think they will add it or foucs on adding it before the game comes out of beta and goes to launch
As a full game.
Meaning this system will be dead on launch and as empty and basic as it is now, while dressed as a "complex" system that new players will put hours to learn thinking they can be cooks and chefs only to find out how empty , basic and makes no sense the cooking system really is.
As someone that that been standing next to a cooking spot for hours and days mixing and testing and trying new things crazy combos just to make something not useless and ending up making something that almost good enough but takes 3 times the time to gather and test while i can "cook" something better in 5 min without any testing or experience with a single ingredient its just sad.
Sorry for the long rant but i loved the idea of been a cook and it makes me sad how useless it is and how little work was putted into it.
I'm not asking to add new systems on top of it, just rework what we have at the moment and make cooking a useful job and interesting. Or just remove it from the primary skills list.
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