Hello SV and MO community!!
Here is some criticism from a video I was watching on youtube yesterday.
Please look at 19:18 in this video, and I ask you all, is this the combat you want for MO2? When someone is clearly blocking an attack, and he gets hit from thrice the range of his opponent's weapon, and for full damage, even though he was blocking. This is MO1 combat all over again, clunky, unresponsive, laggy, bad combat mechanics.
If SV wants to release a good game that will lure and keep subscibers in, combat needs to be more fluid than that. I will also post this in the forums, as I want MO2 to succeed, and I don't want to relaunch the one world server vs regional servers debate, but we are already starting to see how a one world server will never work in a competitive hardcore pvp sandbox mmo.
Keep up the good work SV!!
Here is some criticism from a video I was watching on youtube yesterday.
Please look at 19:18 in this video, and I ask you all, is this the combat you want for MO2? When someone is clearly blocking an attack, and he gets hit from thrice the range of his opponent's weapon, and for full damage, even though he was blocking. This is MO1 combat all over again, clunky, unresponsive, laggy, bad combat mechanics.
If SV wants to release a good game that will lure and keep subscibers in, combat needs to be more fluid than that. I will also post this in the forums, as I want MO2 to succeed, and I don't want to relaunch the one world server vs regional servers debate, but we are already starting to see how a one world server will never work in a competitive hardcore pvp sandbox mmo.
Keep up the good work SV!!