Assuming the system stays roughly the same I would suggest tobring back longer extraction timers for appliances.
- You should be able to put a resource into a f.e. grinder and then leave, do other stuff, and come back to pick up whatever was extracted.
- You should be able to use multiple machines at once. Other players can use the machine at the same time.
- No extraction machines should be placeable in safe zones such as guarded areas, inside walls or houses.
- When finished the resource should either
a. drop into your inventory or
b. drop into a lootbag in front of the machine
c. drop into a prepared wagon (which is lootable)
This would lead to players being able to multitask and maximise the active gameplay in extraction. It has an added benefit that it increases player activity, allows active players to defend themselves and their resources and promotes flexibility.
Additional ideas:
- Adjustable timers, the longer the timer, the bigger the yield.
- Buildable extraction camps that degarde over time
- The camp give off a column of smoke, so people know where to find them
- Minigames in extraction for reducing timer.
-
Let the hating commence!
Edit:
For clarity I´m gonna describe a sequence of actions that could be done in-game with timers active.
A. Put 1 stack granum in crusher and set timer for 10 minutes.
B. Go to a nearby node and mine for 10 minutes.
C. Go back and put mined granum into crusher.
C1. Put bloodore into furnace, set timer to 5 minutes
D. Repeat till nearby nodes are depleted and you have the pig iron you want.
Another one:
A. Put saburra into grinder, put timer 10 minutes.
B. Ride along the coast and collect bor
C. Take out products and combine with bor you just gathered
D. While this is processing, go collect seaweed.
And this is not even taking into account using multiple appliances, bulding extraction camps (which offer new possibilities) and PvP and PvE.
Edit2:
Added suggestions.
- You should be able to put a resource into a f.e. grinder and then leave, do other stuff, and come back to pick up whatever was extracted.
- You should be able to use multiple machines at once. Other players can use the machine at the same time.
- No extraction machines should be placeable in safe zones such as guarded areas, inside walls or houses.
- When finished the resource should either
a. drop into your inventory or
b. drop into a lootbag in front of the machine
c. drop into a prepared wagon (which is lootable)
This would lead to players being able to multitask and maximise the active gameplay in extraction. It has an added benefit that it increases player activity, allows active players to defend themselves and their resources and promotes flexibility.
Additional ideas:
- Adjustable timers, the longer the timer, the bigger the yield.
- Buildable extraction camps that degarde over time
- The camp give off a column of smoke, so people know where to find them
- Minigames in extraction for reducing timer.
-
I dont know what you guys think of when you use the word "minigame". I dont want some scrappy looking puzzle crap that appears on the screen and ruin the immersion of the game just to decrease timers.
What I WOULD like is to be able to manualy work the extraction machines. Lets say you have to fire up the Furnace yourself, use different kinds of woods for fuel, pump air into it for more heat, add the materials and catalysts at the right time, open valves to control the heat etc, so instead of mindless waiting, extraction requires knowledge and careful management of the extraction equipment.
Idd also like to see different qualities in extracted materials. A perfectly extracted and refined batch of steel should have higher quality then a poorly made one, not just be less material.
The same could be made for crafting. Heat the metal, form the blade etc.
This would make extraction and crafting skill based and instead of just staring at timers and go AFK, it would take real skill and knowledge and allow players to become true master crafters.
Let the hating commence!
Edit:
For clarity I´m gonna describe a sequence of actions that could be done in-game with timers active.
A. Put 1 stack granum in crusher and set timer for 10 minutes.
B. Go to a nearby node and mine for 10 minutes.
C. Go back and put mined granum into crusher.
C1. Put bloodore into furnace, set timer to 5 minutes
D. Repeat till nearby nodes are depleted and you have the pig iron you want.
Another one:
A. Put saburra into grinder, put timer 10 minutes.
B. Ride along the coast and collect bor
C. Take out products and combine with bor you just gathered
D. While this is processing, go collect seaweed.
And this is not even taking into account using multiple appliances, bulding extraction camps (which offer new possibilities) and PvP and PvE.
Edit2:
Added suggestions.
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