Search results

  1. MolagAmur

    When are we getting a counter to MM?

    I was ready to reply to all this with my arguements. However, after reading this I just can't: You're talking about DPS over the length of a fight like this is some World of Warcraft dungeon. To even talk about DPS in Mortal is laughable. Sometimes all it takes is "a single attack" from a...
  2. MolagAmur

    When are we getting a counter to MM?

    Sounds like youre thinking more 1v1. Mounted vs foot. Mounteds should excel in groups. Mounteds excel in mobility. Mounteds excel in resetting a fight. Mounteds excel in not having to worry about player stamina. Mounteds do more damage than foot. Shall I go on? This whole "mounteds would...
  3. MolagAmur

    My analysis on the state of the game. A sad reality that we must address.

    I actually made the decision for the guild to live in Hyllspeia based on the dungeon entrance above town. Well...it was a large factor anyway. I was pretty sure it was going to connect to the Mino Cave somehow since there was an entrance up there in MO1. But yeah, Hyllspeia sucked around...
  4. MolagAmur

    My analysis on the state of the game. A sad reality that we must address.

    Yeah I had a guild with 12 or so members on "launch". We did quite a bit to keep us busy, even with the severe lack of content. Eventually a lot of the vets got bored because it felt like MO1 all over again just moving around trying to get fights for hours...and having to take getting zerged...
  5. MolagAmur

    My analysis on the state of the game. A sad reality that we must address.

    I've been around for a long time. Playing on and off since MO1. I've never felt any less desire to log back into this game after I quit over the Summer. The bad decisions just come one after another. I'm still sticking around in hopes of a miracle....just as lots of us did with MO1. Its kinda sad.
  6. MolagAmur

    Balancing notes for if the game was actually fun

    Mounted was so aids back then lol. It just wasn't worth the risk of trading with a mounted, because you could leave whenever you wanted, where as the footie you hit for 50 is still in danger. I don't think mounted can ever be balanced to be honest. Call me crazy, but the most balanced it ever...
  7. MolagAmur

    October Ban Report

    Thats kinda my issue. For all we know Robmo could just be pulling numbers out of his ass to please the players. (Not saying he is doing that, but a wall of shame is just a much better way to do it). We need to see the player name and reason for ban. Another big issue is 163 were banned this...
  8. MolagAmur

    October Ban Report

    163 accounts banned in one month. That's 19% of the population according to Steam Charts. Thats just unplayable imo.
  9. MolagAmur

    New Road Map....

    The only explanation I can think of is that they still don't have any idea how they want to implement TC/Siege. They've had 10 years of feedback and still don't know. I'm sure it won't be fully implemented for another year or so. We will more than likely get a placeholder that gives us barebones...
  10. MolagAmur

    Mage PvE spell suggestion for lighting

    We asked this to be the 2nd school. Henrik actually put out a poll for it, and staff magic was winning for a long time, then suddenly Necromancy shot up. They were already working on Necromancy when they made the poll, and are working on Elementalism now. Its just MO1 all over again. We needed...
  11. MolagAmur

    Removing spinning cause 1 month streamers cant read attacks

    Yeah, because combat alpha went so well. /s Regardless, getting a test sever would be a literal game changer. Henrik refuses though so gl.
  12. MolagAmur

    DEAR SV,

    Are you saying they are going to charge everyone a sub fee who bought the game if they don't manually go onto their accounts and cancel it before the free month ends? If they do that......
  13. MolagAmur

    Removing spinning cause 1 month streamers cant read attacks

    Man, its wild that anyone takes this game so seriously they still shit talk like that on these forums. Its like they missed the memo. This game is still an alpha at best. Its not even anywhere near being a competitive game. You have people cheating their asses off, one server located in EU with...
  14. MolagAmur

    just rage quit:)

    I'm gonna hate on the one character thing because it was extremely unrealistic. He can't have really thought it was going to work out the way it was in his head.
  15. MolagAmur

    just rage quit:)

    They will add a bunch of QoL things to the game when its back down to around 100 players. The typical "too little too late". Henrik knows its fucking stupid to only give us one character slot per account. Its making him more money though...for now. So when its convenient for SV they will give it...
  16. MolagAmur

    Removing spinning cause 1 month streamers cant read attacks

    I won't disagree with you here. I would still like to see the PvP community come up with valid ideas rather than argue to keep the spinning meta. In my experience, when you get a group of well known players to give good ideas and discussion, instead of the usual "get good shitter, cry more"...
  17. MolagAmur

    Removing spinning cause 1 month streamers cant read attacks

    Its crazy how you guys want spinning (a solution to extremely barebones combat) to stay in this game rather than SV to find a way to make combat feel better overall. Its cool that it takes skill and all to jump and spin like a ballerina. Its cool you practiced that in duels for hundreds of...
  18. MolagAmur

    Mage Changes poll

    What was the reflect change? I haven't played in months but trying to stay semi updated.
  19. MolagAmur

    Mage Changes poll

    MA/MC/MM has always been nearly impossible to balance to where its enjoyable and effective to play but not overpowered to where its not fun to play against. I think combat on horseback needs a complete rework personally. Be it shifting around required primaries or whatever. There hasn't been a...